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TrainerMod
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TrainerMod.csproj
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Author
2017-05-13
streamline crossplatform build with Mono 5.0, update readme, tweak release notes
Jesse Plamondon-Willard
2017-03-14
revert all projects except installer to .NET Framework 4.5
Jesse Plamondon-Willard
This caused obscure invalid-IL crashes when compiled through MonoDevelop on Linux.
2017-03-14
use default C# version instead of specifying version
Jesse Plamondon-Willard
2017-03-14
downgrade to .NET Framework 4.0 for better compatibility on Windows 7–8.1
Jesse Plamondon-Willard
2017-03-14
simplify TrainerMod int parsing with C# 7 out variables
Jesse Plamondon-Willard
2017-01-14
remove redundant TrainerMod build config (#214)
Jesse Plamondon-Willard
2017-01-14
TrainerMod uses crossplatform.targets
Patrick Müssig
2016-12-07
replace out_items, out_melee, and out_rings commands with a searchable ↵
Jesse Plamondon-Willard
list_items command
2016-12-05
deploy trainer mod when building SMAPI in debug mode
Jesse Plamondon-Willard
2016-11-17
add global assembly info
Jesse Plamondon-Willard
2016-11-04
remove extensions from public interface, refactor & document
Jesse Plamondon-Willard
2016-11-04
normalise inconsistent line endings
Jesse Plamondon-Willard
2016-11-03
add crossplatform installer (#155)
Jesse Plamondon-Willard
2016-10-26
use simpler crossplatform window management (#126)
Jesse Plamondon-Willard
2016-10-26
remove broken and unused test code (#126)
Jesse Plamondon-Willard
2016-10-26
choose correct references for platform automatically (#126)
Jesse Plamondon-Willard
2016-10-25
detect game path automatically (#126)
Jesse Plamondon-Willard
2016-10-07
Disabled overridden update call
ClxS
2016-09-30
Reverted to .net 4.5 - There was already quite a lot of trouble with people ↵
ClxS
not having 4.5 installed before, I want to avoid that.
2016-05-29
Attempt to migrate to new directory structure.
Gormogon