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Author
2021-10-08
bump to .NET Framework 4.5.2
Jesse Plamondon-Willard
2021-10-07
fix build error with Stardew Valley 1.5.4
Jesse Plamondon-Willard
2021-10-07
add key to duplicate-dictionary-key exceptions
Jesse Plamondon-Willard
2021-10-06
fix barn/coop map edits resetting the exit warp
Jesse Plamondon-Willard
2021-10-02
fix error performing update check for mods with no wiki entry
Jesse Plamondon-Willard
2021-10-02
restore toolkit method used by external tools
Jesse Plamondon-Willard
2021-10-02
add support for unified mod data overrides on the wiki
Jesse Plamondon-Willard
2021-09-29
show separate beta stats in mod compatibility list
Jesse Plamondon-Willard
2021-09-27
fix SMAPI's display device not hooked correctly in split-screen mode
Jesse Plamondon-Willard
2021-09-25
fix farmhouse edits shifting player down one tile
Jesse Plamondon-Willard
2021-09-25
add redirect for SMAPI release notes
Jesse Plamondon-Willard
2021-09-25
remove obsolete buildmsg redirect
Jesse Plamondon-Willard
2021-09-18
prepare for release
Jesse Plamondon-Willard
2021-09-18
simplify exception logs
Jesse Plamondon-Willard
2021-09-18
add simpler error when an asset isn't found
Jesse Plamondon-Willard
2021-09-18
add more visible log output for players during early startup
Jesse Plamondon-Willard
2021-09-13
add asset propagation for giftbox texture
Jesse Plamondon-Willard
2021-09-13
enable beta info on the mod compatibility list by default
Jesse Plamondon-Willard
2021-09-13
fix JSON validator line numbers sometimes incorrect
Jesse Plamondon-Willard
2021-09-13
add nullable support in JSON converters
Jesse Plamondon-Willard
2021-09-08
fix error when loading corrupted translation files
Jesse Plamondon-Willard
2021-09-03
prepare for release
Jesse Plamondon-Willard
2021-09-03
remove asset propagation for Data/Bundles
Jesse Plamondon-Willard
2021-09-02
drop support for unofficial 64-bit mode
Jesse Plamondon-Willard
2021-09-02
fix build errors on Linux
Jesse Plamondon-Willard
2021-09-02
avoid duplicate update key parsing logic, fix unit tests
Jesse Plamondon-Willard
2021-09-02
prepare path utilities for the upcoming Stardew Valley 1.5.5
Jesse Plamondon-Willard
The game will use Linux-style paths for assets on all platforms, which will break the current equivalence between path and asset name formats.
2021-09-01
add friendly errors when using SMAPI 3.12.x with Stardew Valley 1.5.5+
Jesse Plamondon-Willard
2021-09-01
add Big Silo to compatibility list
Jesse Plamondon-Willard
2021-09-01
fix translations not initialized for temporary content packs
Jesse Plamondon-Willard
2021-09-01
reduce unneeded operations when scanning/rewriting mod DLLs
Jesse Plamondon-Willard
2021-09-01
adjust rewriter for backport to Stardew Valley 1.5.4
Jesse Plamondon-Willard
2021-09-01
tweak new code
Jesse Plamondon-Willard
2021-09-01
Rewrite 32-bit assemblies for 64-bit
Chase Warrington
2021-09-01
add hurry_all console command
Jesse Plamondon-Willard
2021-08-26
prepare for release
Jesse Plamondon-Willard
2021-08-26
only check 64-bit compatibility if an assembly fails to load
Jesse Plamondon-Willard
Apparently some 32-bit-only DLLs load successfully with the unofficial 64-bit version of the game.
2021-08-25
prepare for release
Jesse Plamondon-Willard
2021-08-25
add failsafe when loading symbols
Jesse Plamondon-Willard
2021-08-25
fix assembly resolver not tracking loaded mods correctly
Jesse Plamondon-Willard
2021-08-25
prepare for release
Jesse Plamondon-Willard
2021-08-25
migrate web project to .NET 5
Jesse Plamondon-Willard
2021-08-25
fix error when no symbols are found
Jesse Plamondon-Willard
2021-08-25
fix error when reading a duplicate assembly
Jesse Plamondon-Willard
2021-08-25
minor refactoring in new symbol code
Jesse Plamondon-Willard
2021-08-25
reorganize new classes
Jesse Plamondon-Willard
2021-08-25
Fix for loading both types of PDBs
Chase Warrington
2021-08-25
Fix assembly rewriting causing VS to error/crash when debugging
Chase Warrington
2021-08-25
fix beta label in web UI
Jesse Plamondon-Willard
2021-08-25
fix console encoding issues (#798)
Jesse Plamondon-Willard
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