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2019-02-07fix 'unknown mod' deprecation warnings when they occur in the Mod constructorJesse Plamondon-Willard
2019-02-07fix 'unknown mod' deprecation warnings showing stack trace in non-developer modeJesse Plamondon-Willard
2019-02-07fix 'unknown mod' deprecation warnings showing wrong stack traceJesse Plamondon-Willard
2019-02-07add mod page link to 'missing dependency' errors for the most common ↵Jesse Plamondon-Willard
dependencies
2019-02-07set max game version to avoid confusion when 1.3.35 releasesJesse Plamondon-Willard
2019-02-07fix LoadStage.SaveParsed raised before save data availableJesse Plamondon-Willard
2019-02-07fix save folder constants not available during early load stagesJesse Plamondon-Willard
2018-12-30update for releaseJesse Plamondon-Willard
2018-12-30fix GameLaunched raised twice due to Game1.ticks not incrementing reliablyJesse Plamondon-Willard
2018-12-29update for releaseJesse Plamondon-Willard
2018-12-29increase deprecation levels for the upcoming SMAPI 3.0Jesse Plamondon-Willard
2018-12-29add IsCurrentLocation event arg to World eventsJesse Plamondon-Willard
2018-12-29reduce cache time for mod compatibility listJesse Plamondon-Willard
2018-12-27mark structs readonlyJesse Plamondon-Willard
2018-12-27tweak comment header conventionJesse Plamondon-Willard
2018-12-27enable latest C# featuresJesse Plamondon-Willard
2018-12-25minor performance optimisationJesse Plamondon-Willard
2018-12-25add GameLoop.OneSecondUpdateTicking/TickedJesse Plamondon-Willard
2018-12-24add Specialised.LoadStageChanged eventJesse Plamondon-Willard
2018-12-23add Specialised.SavePreloaded eventJesse Plamondon-Willard
2018-12-23allow Read/WriteSaveFile as soon as the save is loadedJesse Plamondon-Willard
2018-12-22add world_clear console commandJesse Plamondon-Willard
2018-12-18remove shell code in Windows installer to reduce antivirus false positivesJesse Plamondon-Willard
2018-12-16update for releaseJesse Plamondon-Willard
2018-12-16 fix host peer not cleared when a multiplayer session endsJesse Plamondon-Willard
2018-12-16fix error when hovering items in some casesJesse Plamondon-Willard
2018-12-16remove default SMAPI 3.0 strict mode in debug buildsJesse Plamondon-Willard
2018-12-16update for releaseJesse Plamondon-Willard
2018-12-16fix messages not sent correctly to farmhands connected via Steam friendsJesse Plamondon-Willard
2018-12-15show SMAPI 3.0 readiness for unofficial updates too (#606)Jesse Plamondon-Willard
2018-12-15prevent invalid items from crashing the gameJesse Plamondon-Willard
2018-12-15add SMAPI 3.0 readiness to API data (#606)Jesse Plamondon-Willard
2018-12-14clarify trace messageJesse Plamondon-Willard
2018-12-14add friendly error when the game can't find its Content\XACT folderJesse Plamondon-Willard
2018-12-14fix game launch error logged as 'SMAPI'Jesse Plamondon-Willard
2018-12-13clarify docblockJesse Plamondon-Willard
2018-12-13deprecate assetData.AsDictionary().SetJesse Plamondon-Willard
2018-12-13simplify access to deprecation manager for deprecation warningsJesse Plamondon-Willard
2018-12-13tweak new API method nameJesse Plamondon-Willard
2018-12-13add content pack APIJesse Plamondon-Willard
2018-12-13fix NPCDisposition asset propagation breaking NPC dataJesse Plamondon-Willard
2018-12-09fix 'begin must be called' sprite batch errors when using ↵Jesse Plamondon-Willard
Display.RenderedWorld event
2018-12-09fix error when a mod makes invalid changes to an NPC scheduleJesse Plamondon-Willard
2018-12-07update for releaseJesse Plamondon-Willard
2018-12-07fix error when a location doesn't have a map asset keyJesse Plamondon-Willard
2018-12-07fix crash when constucting buildings that have an interiorJesse Plamondon-Willard
2018-12-07update for releaseJesse Plamondon-Willard
2018-12-07fix location warps when propagating map changes (#608)Jesse Plamondon-Willard
2018-12-06disable paranoid detection if paranoid warnings are disabledJesse Plamondon-Willard
2018-12-06move mod path into constantsJesse Plamondon-Willard