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2018-08-20fix broken path in installer (#582)Jesse Plamondon-Willard
2018-08-19fix installer's assembly resolution on Linux/Mac (#582)Jesse Plamondon-Willard
2018-08-19fix error handling when resolving assemblies (#582)Jesse Plamondon-Willard
2018-08-19rm unneeded package reference in ConsoleCommandsJesse Plamondon-Willard
2018-08-19add error when using Read/WriteSaveData when not main player (#468)Jesse Plamondon-Willard
2018-08-19fix assembly reference in NuGet package (#582)Jesse Plamondon-Willard
2018-08-19fix mod build package not parsing some valid manifests (#584)Jesse Plamondon-Willard
2018-08-19add installer logic to detect if player moved the bundled mods (#583)Jesse Plamondon-Willard
2018-08-19add display name field to ModFolder (#583)Jesse Plamondon-Willard
2018-08-19adjust SaveBackup mod to simplify installer logic (#583)Jesse Plamondon-Willard
2018-08-19add recursive mod search (#583)Jesse Plamondon-Willard
2018-08-19move most SMAPI files into subfolder (#582)Jesse Plamondon-Willard
2018-08-19add data API (#468)Jesse Plamondon-Willard
2018-08-18no longer allow non-relative paths for IContentPack.Read/WriteJsonFile (#468)Jesse Plamondon-Willard
2018-08-18add IContentPack.WriteJsonFile method (#468)Jesse Plamondon-Willard
2018-08-18refactor some methods for reuse (#468)Jesse Plamondon-Willard
2018-08-18mark old SpaceCore versions incompatibleJesse Plamondon-Willard
2018-08-14update for SMAPI 2.7 releaseJesse Plamondon-Willard
2018-08-14drop backwards compatibility in update-check APIJesse Plamondon-Willard
Update checks from older versions of SMAPI are never useful now that Stardew Valley 1.3 is released: older versions of SMAPI won't launch in Stardew Valley 1.3 (so they won't check for updates), and newer versions of SMAPI/mods won't work with older versions of the game.
2018-08-12bump minimum game versionJesse Plamondon-Willard
2018-08-12add asset propagation for map tilesheets (#570)Jesse Plamondon-Willard
2018-08-12fix redundant text (#554)Jesse Plamondon-Willard
2018-08-12fix asset propagation for child sprites (#573)Jesse Plamondon-Willard
2018-08-11add asset propagation for dialogue changes (#580)Jesse Plamondon-Willard
2018-08-11let Linux/Mac players choose the console scheme when installing (#554)Jesse Plamondon-Willard
2018-08-11overhaul installer display (#554)Jesse Plamondon-Willard
The installer now validates preconditions earlier when possible, and after each step will reset the text and condense details from previous steps. This way players only see info for the current question to avoid confusion, and it's easier to add new steps.
2018-08-11add support for loading unpacked .json files through content API (#576)Jesse Plamondon-Willard
2018-08-11add --mods-path CLI argument to allow switching between mod folders (#579)Jesse Plamondon-Willard
2018-08-10add broken versions of Canon-Friendly Dialogue Expansion to compatibility listJesse Plamondon-Willard
2018-08-10revamp how mod skips & issues are displayed (#571)Jesse Plamondon-Willard
2018-08-09fix some log files not deleted on startupJesse Plamondon-Willard
2018-08-08serialise all enums to string in JSON by defaultJesse Plamondon-Willard
2018-08-06fix ConsoleCommands item search codeJesse Plamondon-Willard
2018-08-06fix spring tilesheets always used for custom festival maps (#577)Jesse Plamondon-Willard
2018-08-05mark Everytime Submarine incompatible (#574)Jesse Plamondon-Willard
2018-08-04fixed false compat error when constructing multidimensional arraysJesse Plamondon-Willard
2018-08-04fix ToSButton() methods not publicJesse Plamondon-Willard
2018-08-01mention SMAPI-crash.txt in log parser instructionsJesse Plamondon-Willard
2018-07-31bump versions for upcoming releaseJesse Plamondon-Willard
2018-07-31tweak 'share your log' messageJesse Plamondon-Willard
2018-07-29make beta version on smapi.io optional (#569)Jesse Plamondon-Willard
2018-07-29remove 'use SMAPI 2.5.5' message when running Stardew Valley 1.2 (#569)Jesse Plamondon-Willard
2018-07-27remove now-unneeded save guard (#568)Jesse Plamondon-Willard
We previously checked !SaveGame.IsProcessing to avoid running events while the game was saving. Due to a bug in Stardew Valley on Linux/Mac, this flag is never unset when the save completes. It's no longer needed anyway, since SMAPI now runs the save synchronously.
2018-07-27bump NuGet package version for releaseJesse Plamondon-Willard
2018-07-17fix XML docsJesse Plamondon-Willard
2018-07-16bump versions for beta releaseJesse Plamondon-Willard
2018-07-16update compatibility listJesse Plamondon-Willard
2018-07-15fix misnamed typesJesse Plamondon-Willard
2018-07-13bump version for beta releaseJesse Plamondon-Willard
2018-07-13fix console commands being invoked asynchronously (#562)Jesse Plamondon-Willard