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2020-01-26simplify performance details outputJesse Plamondon-Willard
2020-01-26show warning when using commands while disabled, simplify some commands a bitJesse Plamondon-Willard
2020-01-26tweak namespaceJesse Plamondon-Willard
2020-01-26refactor performance counter codeJesse Plamondon-Willard
This commit performs some general refactoring, including... - avoid manually duplicating the event list; - rework the 'is important' event flag; - remove the new packages (Cyotek.Collections can be replaced with built-in types, and System.ValueTuple won't work in the Mono version used on Linux/Mac); - improve performance; - minor cleanup.
2020-01-25back up config.user.json when installing (#693)Jesse Plamondon-Willard
2020-01-25add user settings that override defaults (#693)Jesse Plamondon-Willard
2020-01-25fix dialogue asset propagationJesse Plamondon-Willard
2020-01-25 add internal method for Content PatcherJesse Plamondon-Willard
2020-01-25fix error building/demolishing buildings for some playersJesse Plamondon-Willard
2020-01-25prevent load crashes due to invalid building typesJesse Plamondon-Willard
2020-01-23add full internal support for non-standard four-part versionsJesse Plamondon-Willard
2020-01-22add test_input console commandJesse Plamondon-Willard
2020-01-22fix global data stored in saves folderJesse Plamondon-Willard
2020-01-21Added commands to enable and disable performance counters. Peak is now using ↵Drachenkaetzchen
the default interval
2020-01-18update community linksJesse Plamondon-Willard
2020-01-15Added peak execution time over the last 60 secondsDrachenkaetzchen
2020-01-15Added "trigger dump" command to dump the configured triggers as commands for ↵Drachenkaetzchen
copy'n'paste
2020-01-15Added documentation for all commands. Renamed the "monitor" command to ↵Drachenkaetzchen
"trigger". Method name refactoring to be more consistent.
2020-01-15Added optional right-align for the table outputDrachenkaetzchen
2020-01-15Added documentation for all performance counter methods and members. ↵Drachenkaetzchen
Refactored the naming of several members and methods to reflect their actual intention.
2020-01-12Merge pull request #691 from danvolchek/developJesse Plamondon-Willard
[SMAPI] Fix update marker file not being created
2020-01-12drop pre-3.0 update-check supportJesse Plamondon-Willard
2020-01-12set updateFound based on the suggested update responsedanvolchek
2020-01-12remove invalid-schedule error which can have false positives (e.g. when NPC ↵Jesse Plamondon-Willard
is married to a player)
2020-01-12fix asset propagation for player sprites not affecting other players or ↵Jesse Plamondon-Willard
recolor maps
2020-01-12fix recursive lock errorJesse Plamondon-Willard
2020-01-11add version mappings from the wiki to API dataJesse Plamondon-Willard
2020-01-11fix update-check error for Chucklefish pages with no versionJesse Plamondon-Willard
2020-01-11update for compatibility list changeJesse Plamondon-Willard
2020-01-11fix errors due to async threads creating content managersJesse Plamondon-Willard
2020-01-11Reworked the console implementation, added monitoring. Some internal ↵Drachenkaetzchen
refactoring.
2020-01-10Added reset functionalityDrachenkaetzchen
2020-01-10Moved most PerformanceCounter logic out of SCore into the new ↵Drachenkaetzchen
PerformanceCounterManager, some namespace refactoring
2020-01-10Initial commit of the performance countersDrachenkaetzchen
2020-01-07update min game versionJesse Plamondon-Willard
1.4.1 is needed due to the new gamepad option, which SMAPI 3.1 added support for.
2020-01-07intercept schedule errorsJesse Plamondon-Willard
2020-01-06Add french translationkchapelier
2020-01-05streamline front page designJesse Plamondon-Willard
2020-01-04prepare for releaseJesse Plamondon-Willard
2020-01-04remove DumpMetadata optionJesse Plamondon-Willard
2020-01-04fix new asset invalidation code not correctly handling interceptors which ↵Jesse Plamondon-Willard
both load and edit
2020-01-02add Japanese translations, update translation docsJesse Plamondon-Willard
2020-01-01unify item diff logic for players & chestsJesse Plamondon-Willard
2020-01-01fix NetList watcher not handling array replacement and conflicting changes ↵Jesse Plamondon-Willard
correctly
2020-01-01fix location snapshot not updated for removed chestsJesse Plamondon-Willard
2020-01-01optimize chest watchers using net eventsJesse Plamondon-Willard
2019-12-31minor refactoringJesse Plamondon-Willard
2019-12-31Finished chest eventswartech0
2019-12-31reworking chest event handlerwartech0
2019-12-31minor refactoringJesse Plamondon-Willard
This commit... - removes key fields added to non-keyed types like NetListWatcher and SnapshotListDiff; - fixes existing chests not being watched; - fixes diffs not correctly updated for added/removed chests; - performs minor cleanup, adds missing docs, etc.