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2019-09-14fix cache miss when not playing in English (#634)Jesse Plamondon-Willard
2019-09-14fix translatable assets not updated when switching language (#586)Jesse Plamondon-Willard
2019-09-14list all detected issues in trace logs for incompatible modsJesse Plamondon-Willard
2019-09-14bump version to 3.0Jesse Plamondon-Willard
2019-09-14update compatibility listJesse Plamondon-Willard
2019-09-14update NuGet package version & release notesJesse Plamondon-Willard
2019-09-14load mods much earlier so they can intercept all content assetsJesse Plamondon-Willard
2019-09-14bundle assets folder into mods by defaultJesse Plamondon-Willard
2019-09-14fix incorrect input check, update release notesJesse Plamondon-Willard
2019-09-14add content pack translationsJesse Plamondon-Willard
2019-09-14fix log level for multiplayer 'received message' logsJesse Plamondon-Willard
2019-09-14remove deprecated APIs (#606)Jesse Plamondon-Willard
2019-09-14better handle player reconnecting before disconnection is registeredJesse Plamondon-Willard
2019-09-14fix Newtonsoft.Json.pdb not ignored for release zipsJesse Plamondon-Willard
2019-09-14fix Save Backup not pruning old backups if they're uncompressedJesse Plamondon-Willard
2019-09-14drop support for old versions of SMAPI and Visual Studio in mod build packageJesse Plamondon-Willard
2019-09-14update NuGet packagesJesse Plamondon-Willard
2019-09-14add HasFile content pack methodJesse Plamondon-Willard
2019-09-14Update unix-launcher.shkurumushi
minor formatting fixes
2019-09-14Update unix-launcher.shkurumushi
Changed the line to launch xterm, forcing TERM=xterm, as suggested by @toastal
2019-09-14Reworked the unix launcherKris Scott
- More posix compliance and less prone to failing on bad variables - Replaced depreciated backquotes (`) with the 'which' command - Reworked the entire terminal detection code for easier editing and testing
2019-09-13update for releaseJesse Plamondon-Willard
2019-09-13use same .csproj charset as Visual Studio toolsJesse Plamondon-Willard
2019-09-13migrate to new project file formatJesse Plamondon-Willard
2019-09-13fix inconsistent default valueJesse Plamondon-Willard
2019-09-13fix 'unknown file extension' error not listing .json as a valid extensionJesse Plamondon-Willard
2019-09-13ignore AWS Beanstalk data fileJesse Plamondon-Willard
2019-09-13 prevent mods from crashing the game with invalid dialogue in more casesJesse Plamondon-Willard
2019-09-13add Android instructions to log parserJesse Plamondon-Willard
2019-09-13fix mod compatibility list not caching dataJesse Plamondon-Willard
2019-09-13move 1.4 compatibility into advanced until it's publicly available, change ↵Jesse Plamondon-Willard
"SDV beta only" to use version (#638)
2019-09-13add 'broke in' API fields (#638)Jesse Plamondon-Willard
2019-09-13remove 'SMAPI 3.0 ready' API fields (#638)Jesse Plamondon-Willard
2019-09-13drop SMAPI 3.0 compatibility field (#638)Jesse Plamondon-Willard
2019-09-13make SDV beta blurb more generic (#638)Jesse Plamondon-Willard
2019-09-13link status color to non-beta status (#638)Jesse Plamondon-Willard
2019-09-13support prerelease versions with a different tag (#638)Jesse Plamondon-Willard
2019-09-13revamp 'support SMAPI' section on main pageJesse Plamondon-Willard
2019-09-13use default indentation for JSON filesJesse Plamondon-Willard
2019-09-13fix log parser failing for logs with dot-delimited time formatsJesse Plamondon-Willard
2019-09-13update mod list filters to always display clicked mod linkJesse Plamondon-Willard
2019-09-13make Harmony patch names more consistentJesse Plamondon-Willard
2019-09-13fix 'location list changed' verbose log not correctly listing changesJesse Plamondon-Willard
2019-09-13tweak patch code styleJesse Plamondon-Willard
2019-09-13fix unspecified log levelsJesse Plamondon-Willard
2019-09-13tweak smapi.io logic to allow hidden non-old downloadsJesse Plamondon-Willard
2019-09-13fix errors during early startup not shown before exitJesse Plamondon-Willard
2019-09-13default Monitor.Log to traceJesse Plamondon-Willard
2019-09-13prevent invalid items from breaking menus on hoverJesse Plamondon-Willard
2019-09-13avoid possible invalid state if checkEventPrecondition is called ↵Jesse Plamondon-Willard
asynchronously (#636)