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AgeCommit message (Expand)Author
2022-04-02switch to 'processing tick' for tick cachingJesse Plamondon-Willard
2022-04-02fix errors due to null asset names in asset propagationJesse Plamondon-Willard
2022-04-02fix tick cache using game ticks instead of SMAPI ticksJesse Plamondon-Willard
2022-04-01make mod file paths case-insensitive in all SMAPI APIsJesse Plamondon-Willard
2022-04-01fix local file path asset name parsing locale codes in rare cases (#766)Jesse Plamondon-Willard
2022-04-02Added support for `--developer-mode true|false`Patrick Müssig
2022-04-01keep old XNB file extension behavior for backwards compatibility (#766)Jesse Plamondon-Willard
2022-03-27split helper.Content API into game/mod content APIsJesse Plamondon-Willard
2022-03-27add asset type to AssetRequested event (#766)Jesse Plamondon-Willard
2022-03-26add LocaleChanged content event (#766)Jesse Plamondon-Willard
2022-03-26expand obsolete attributes (#766)Jesse Plamondon-Willard
2022-03-26give Content Patcher internals accessJesse Plamondon-Willard
2022-03-26add IContentHelper.ParseAssetName (#766)Jesse Plamondon-Willard
2022-03-26update asset propagation for new content API (#766)Jesse Plamondon-Willard
2022-03-26add deprecation notices for SMAPI 4.0.0 (#766)Jesse Plamondon-Willard
2022-03-26rewrite content loading to allow handling locale variants (#766, #786, #812)Jesse Plamondon-Willard
2022-03-26add asset edit priority (#766)Jesse Plamondon-Willard
2022-03-26add NameWithoutLocale fields (#766)Jesse Plamondon-Willard
2022-03-26add missing [Obsolete] tagJesse Plamondon-Willard
2022-03-25extend load conflict resolution into load priority (#766)Jesse Plamondon-Willard
2022-03-25add load conflict resolution option (#766)Jesse Plamondon-Willard
2022-03-25add content pack label to more logs (#766)Jesse Plamondon-Willard
2022-03-25fix asset load conflict always showing multiple-mod formJesse Plamondon-Willard
2022-03-25add content pack labels (#766)Jesse Plamondon-Willard
2022-03-25use immutable set for invalidated asset names (#766)Jesse Plamondon-Willard
2022-03-25add AssetReady content event (#766)Jesse Plamondon-Willard
2022-03-24add AssetInvalidated content event (#766)Jesse Plamondon-Willard
2022-03-23fix unneeded cloning (#766)Jesse Plamondon-Willard
2022-03-23add initial AssetRequested content event (#766)Jesse Plamondon-Willard
2022-03-22encapsulate & cache asset operation groups (#766)Jesse Plamondon-Willard
2022-03-22reduce duplicated doc blocksJesse Plamondon-Willard
2022-03-20encapsulate editor/loader operations (#766)Jesse Plamondon-Willard
2022-03-10fix set_farm_type not updating warpsJesse Plamondon-Willard
2022-03-06rework launch script argument parsing (#832)Jesse Plamondon-Willard
2022-03-06Merge pull request #832 from Ryhon0/developJesse Plamondon-Willard
2022-03-05handle vanilla assets in DoesAssetExist (#766)Jesse Plamondon-Willard
2022-03-05add DoesAssetExist to support the upcoming Stardew Valley 1.6 (#766)Jesse Plamondon-Willard
2022-03-05migrate more internal code to IAssetName (#766)Jesse Plamondon-Willard
2022-03-05fix error loading locale code cache when a mod adds custom languages (#766)Jesse Plamondon-Willard
2022-03-05fix regression with mod XNB files in the content pipeline (#766)Jesse Plamondon-Willard
2022-03-05Command line optionsRyhon
2022-03-04Make SKIP_TERMINAL default to false if not setRyhon
2022-02-27update schema for Content Patcher 1.25.0Jesse Plamondon-Willard
2022-02-25restore InterfaceProxyFactory to encapsulate Pintail (#830)Jesse Plamondon-Willard
2022-02-25Merge pull request #830 from Shockah/api-proxy-tryproxy-objectJesse Plamondon-Willard
2022-02-24update PintailShockah
2022-02-22avoid SetData when premultiplying texture with no semi-transparencyJesse Plamondon-Willard
2022-02-20update PintailShockah
2022-02-19change proxy prepare behaviorShockah
2022-02-19update PintailShockah