Age | Commit message (Collapse) | Author |
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This will hopefully reduce confusion among players who go into "Windows" instead of running install.exe.
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This fixes an issue where you can't debug into mod code because SMAPI isn't loading the actual DLL.
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This greatly simplifies mod loading, eliminates the .cache folders by loading assemblies in memory, ensures DLLs are loaded in leaf-to-root order, and reduces log verbosity. These changes should address a range of issues, notably #221 and #226.
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descriptors, they displayed in Intellisense as the opposite of what they were.
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Thanks to LeonBlade for the path.
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an item (#218)
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world finishes loading (#216)
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on each load (#209)
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platform (#211)
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unavailable (#198)
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with a pre-release label (#192)
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