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2022-11-12
also update multiplayer map cache for host player
Jesse Plamondon-Willard
2022-11-11
fix load-early/late mods not correctly sorted relative to others in the same ...
Jesse Plamondon-Willard
2022-11-11
Merge pull request #884 from atravita-mods/develop
Jesse Plamondon-Willard
2022-11-11
expand code comments for clarity
Jesse Plamondon-Willard
2022-11-11
Merge pull request #883 from SinZ163/feature/sinz/farmhand-mapedit
Jesse Plamondon-Willard
2022-11-11
pass multiplayer into asset propagator to avoid reflection
Jesse Plamondon-Willard
2022-11-11
edit comment.
atravita-mods
2022-11-11
directly add tests over the trailing slash.
atravita-mods
2022-11-11
Add logic to remove from the multiplayer map cache for asset propagation
SinZ
2022-11-11
add unit test for assumption about HashSet<T> order
Jesse Plamondon-Willard
2022-11-11
raise all deprecation messages to the final level
Jesse Plamondon-Willard
2022-11-11
set max game version
Jesse Plamondon-Willard
2022-11-11
Merge pull request #882 from Shockah/mod-load-order
Jesse Plamondon-Willard
2022-11-11
only validate & apply custom load order if there is one
Jesse Plamondon-Willard
2022-11-11
adjust warning messages & log header when load order is edited
Jesse Plamondon-Willard
2022-11-11
change new fields to hash sets & simplify sorting
Jesse Plamondon-Willard
2022-11-10
Merge pull request #881 from tylergibbs2/detailed-manifest-errors
Jesse Plamondon-Willard
2022-11-10
tweak new code
Jesse Plamondon-Willard
2022-11-10
don't validate manifest if we're not deploying or zipping the mod
Jesse Plamondon-Willard
2022-11-10
move validation logic out of Manifest model
Jesse Plamondon-Willard
2022-11-10
Merge pull request #878 from atravita-mods/develop
Jesse Plamondon-Willard
2022-11-10
fix case where prefix ends with a path separator
Jesse Plamondon-Willard
2022-11-09
add option to disable console input
Jesse Plamondon-Willard
2022-11-09
fix & improve split-screen column in log parser
Jesse Plamondon-Willard
2022-11-09
Actually taking order into consideration
Michał Dolaś
2022-11-09
Renamed first/last to early/late; ignoring mods declared as both and warning ...
Michał Dolaś
2022-11-09
Added ModsToLoadFirst/Last to SMAPI config, along with the implementation
Michał Dolaś
2022-10-21
prepare for release
Jesse Plamondon-Willard
2022-10-19
simplify ContentPackFor validation check
Tyler
2022-10-18
add detailed manifest validation errors at build time
Tyler
2022-10-18
fix this case.
atravita-mods
2022-10-17
prevent Steam vdf read errors from crashing the installer
Jesse Plamondon-Willard
2022-10-16
fix issues with subfolders
atravita-mods
2022-10-16
Merge pull request #879 from atravita-mods/FixIndexingAgain
Jesse Plamondon-Willard
2022-10-16
add missing test adapter package
Jesse Plamondon-Willard
2022-10-16
reduce sequential bool checks a bit
Jesse Plamondon-Willard
2022-10-16
fix IsEquivalentTo no longer ignoring surrounding whitespace
Jesse Plamondon-Willard
2022-10-16
fix index-out-of-range error when StartsWith prefix is empty
Jesse Plamondon-Willard
2022-10-16
apply conventions to asset part enumerator
Jesse Plamondon-Willard
2022-10-16
tweak naming in new code
Jesse Plamondon-Willard
2022-10-15
And fixing the indexing math again.
atravita-mods
2022-10-15
make asset name comparing lazy.
atravita-mods
2022-10-10
prepare for release
Jesse Plamondon-Willard
2022-10-10
fix error when Steam .vdf file doesn't exist
Jesse Plamondon-Willard
2022-10-09
prepare for release
Jesse Plamondon-Willard
2022-10-09
fix package error
Jesse Plamondon-Willard
2022-10-09
drop UseRawImageLoading option
Jesse Plamondon-Willard
2022-10-09
split PyTK raw-image-load check into a separate method so it can be patched b...
Jesse Plamondon-Willard
2022-10-09
set texture name earlier to support mods like SpriteMaster
Jesse Plamondon-Willard
2022-10-09
add 'strict mode' release with deprecated APIs stripped out
Jesse Plamondon-Willard
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