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Author
2018-12-24
add Specialised.LoadStageChanged event
Jesse Plamondon-Willard
2018-12-23
add Specialised.SavePreloaded event
Jesse Plamondon-Willard
2018-12-23
allow Read/WriteSaveFile as soon as the save is loaded
Jesse Plamondon-Willard
2018-12-22
add world_clear console command
Jesse Plamondon-Willard
2018-12-18
remove shell code in Windows installer to reduce antivirus false positives
Jesse Plamondon-Willard
2018-12-16
update for release
Jesse Plamondon-Willard
2018-12-16
fix host peer not cleared when a multiplayer session ends
Jesse Plamondon-Willard
2018-12-16
fix error when hovering items in some cases
Jesse Plamondon-Willard
2018-12-16
remove default SMAPI 3.0 strict mode in debug builds
Jesse Plamondon-Willard
2018-12-16
update for release
Jesse Plamondon-Willard
2018-12-16
fix messages not sent correctly to farmhands connected via Steam friends
Jesse Plamondon-Willard
2018-12-15
show SMAPI 3.0 readiness for unofficial updates too (#606)
Jesse Plamondon-Willard
2018-12-15
prevent invalid items from crashing the game
Jesse Plamondon-Willard
2018-12-15
add SMAPI 3.0 readiness to API data (#606)
Jesse Plamondon-Willard
2018-12-14
clarify trace message
Jesse Plamondon-Willard
2018-12-14
add friendly error when the game can't find its Content\XACT folder
Jesse Plamondon-Willard
2018-12-14
fix game launch error logged as 'SMAPI'
Jesse Plamondon-Willard
2018-12-13
clarify docblock
Jesse Plamondon-Willard
2018-12-13
deprecate assetData.AsDictionary().Set
Jesse Plamondon-Willard
2018-12-13
simplify access to deprecation manager for deprecation warnings
Jesse Plamondon-Willard
2018-12-13
tweak new API method name
Jesse Plamondon-Willard
2018-12-13
add content pack API
Jesse Plamondon-Willard
2018-12-13
fix NPCDisposition asset propagation breaking NPC data
Jesse Plamondon-Willard
2018-12-09
fix 'begin must be called' sprite batch errors when using ↵
Jesse Plamondon-Willard
Display.RenderedWorld event
2018-12-09
fix error when a mod makes invalid changes to an NPC schedule
Jesse Plamondon-Willard
2018-12-07
update for release
Jesse Plamondon-Willard
2018-12-07
fix error when a location doesn't have a map asset key
Jesse Plamondon-Willard
2018-12-07
fix crash when constucting buildings that have an interior
Jesse Plamondon-Willard
2018-12-07
update for release
Jesse Plamondon-Willard
2018-12-07
fix location warps when propagating map changes (#608)
Jesse Plamondon-Willard
2018-12-06
disable paranoid detection if paranoid warnings are disabled
Jesse Plamondon-Willard
2018-12-06
move mod path into constants
Jesse Plamondon-Willard
2018-12-05
add friendly error when Steam isn't loaded
Jesse Plamondon-Willard
2018-12-05
add helper.CreateTemporaryContentPack to replace deprecated transitional method
Jesse Plamondon-Willard
2018-12-04
cleanup, add release note
Jesse Plamondon-Willard
2018-12-04
fix world events in the mines (#603)
Jesse Plamondon-Willard
2018-12-04
update version parsing code (#606)
Jesse Plamondon-Willard
2018-12-04
add IsLocalPlayer flag to player events
Jesse Plamondon-Willard
2018-12-04
fix helper.GetContentPacks removed in strict mode (#606)
Jesse Plamondon-Willard
2018-12-04
fix build error in non-strict mode (#606)
Jesse Plamondon-Willard
2018-12-04
add SMAPI 3.0 compatibility strict mode (#606)
Jesse Plamondon-Willard
2018-12-04
deprecate old events (#606)
Jesse Plamondon-Willard
2018-12-04
fix new event arg constructors not marked internal (#606)
Jesse Plamondon-Willard
2018-12-04
add SMAPI 3.0 migration guide (#606)
Jesse Plamondon-Willard
2018-12-02
add ModDrop to mod compatibility page (#604)
Jesse Plamondon-Willard
2018-11-30
add ModDrop support in API & update checks (#604)
Jesse Plamondon-Willard
2018-11-29
fix RenderedWorld event not invoked before overlays are rendered
Jesse Plamondon-Willard
2018-11-28
fix some map tilesheets not editable if not playing in English
Jesse Plamondon-Willard
2018-11-25
add support for propagating NPCDisposition asset changes
Jesse Plamondon-Willard
2018-11-25
update supporters list
Jesse Plamondon-Willard
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