Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-05-07 | update packages | Jesse Plamondon-Willard | |
2020-05-06 | update Content Patcher format in schema | Jesse Plamondon-Willard | |
2020-05-06 | add base instruction handler (#711) | Jesse Plamondon-Willard | |
2020-05-05 | fix reference to old Harmony namespace (#711) | Jesse Plamondon-Willard | |
2020-05-05 | migrate to Harmony 2.0 finalizers (#711) | Jesse Plamondon-Willard | |
2020-05-05 | combine Harmony 1.x rewrite logs (#711) | Jesse Plamondon-Willard | |
2020-05-05 | add Harmony 2.0 rewriters (#711) | Jesse Plamondon-Willard | |
2020-05-05 | rename files for upcoming change (#711) | Jesse Plamondon-Willard | |
2020-05-05 | migrate to Harmony 2.0 (#711) | Jesse Plamondon-Willard | |
2020-05-04 | add Multiplayer.PeerConnected event | Jesse Plamondon-Willard | |
2020-05-04 | fix asset propagation for Gil's portraits | Jesse Plamondon-Willard | |
2020-04-27 | prepare for release, tweak readme | Jesse Plamondon-Willard | |
2020-04-25 | fix asset propagation for maps loaded through a temporary content manager | Jesse Plamondon-Willard | |
2020-04-24 | add support for getting a patch helper for arbitrary data | Jesse Plamondon-Willard | |
2020-04-24 | add map patching API | Jesse Plamondon-Willard | |
Migrated from the Content Patcher code. I'm the main author, with tile property merging based on contributions by hatrat. | |||
2020-04-17 | support lowercase season names in date translations | Jesse Plamondon-Willard | |
2020-04-17 | use better short date translations | Jesse Plamondon-Willard | |
2020-04-15 | update unit test | Jesse Plamondon-Willard | |
2020-04-15 | tweak new code, update release notes | Jesse Plamondon-Willard | |
2020-04-15 | Merge pull request #709 from kdau/develop | Jesse Plamondon-Willard | |
SDate: Add WorldDate conversions and features | |||
2020-04-15 | prevent object.loadDisplayName errors due to invalid/missing item data | Jesse Plamondon-Willard | |
2020-04-14 | SDateTests: cover new field and methods | Kevin Daughtridge | |
2020-04-14 | SDate: fixes to new methods | Kevin Daughtridge | |
- FromWorldDate: replace with explicit operator SDate - ToWorldDate: replace with explicit operator WorldDate - ToLocaleString: use Utility.getDateStringFor directly - FromDaysSinceStart: reinterpret exception to an appropriate one | |||
2020-04-13 | SDate: Add WorldDate conversions and features | Kevin Daughtridge | |
- SeasonIndex - FromWorldDate() - FromDaysSinceStart() - ToLocaleString() - ToWorldDate() | |||
2020-04-12 | add config option to disable console colors (#707) | Jesse Plamondon-Willard | |
2020-04-11 | use SDate to set DaysPlayed | Kevin Daughtridge | |
2020-04-10 | set daysPlayed in world_set{day,season,year} commands | Kevin Daughtridge | |
2020-04-05 | fix rare intermittent "CGI application encountered an error" errors | Jesse Plamondon-Willard | |
2020-04-01 | fix marriage dialogue left in invalid state after dialogue propagation | Jesse Plamondon-Willard | |
2020-03-29 | fix AutoQualityPatch version in compatibility list | Jesse Plamondon-Willard | |
2020-03-29 | fix path segmenting on Linux/Mac in asset propagation | Jesse Plamondon-Willard | |
2020-03-27 | update schema for Content Patcher 1.13 | Jesse Plamondon-Willard | |
2020-03-24 | prepare for release | Jesse Plamondon-Willard | |
2020-03-24 | fix mouse input suppression broken in SMAPI 3.4 (#705) | Jesse Plamondon-Willard | |
2020-03-23 | fix asset changes not propagating to NPCs in an event | Jesse Plamondon-Willard | |
2020-03-22 | prepare for release | Jesse Plamondon-Willard | |
2020-03-22 | remove invalid-location check now handled by the game | Jesse Plamondon-Willard | |
2020-03-22 | update packages | Jesse Plamondon-Willard | |
2020-03-22 | add monitor.LogOnce method | Jesse Plamondon-Willard | |
2020-03-22 | fix player_add error if the player has broken XNB mods | Jesse Plamondon-Willard | |
2020-03-14 | fix semi-transparency issues on Linux/Mac | Jesse Plamondon-Willard | |
Apparently Mono no longer premultiplies loaded PNGs by default. | |||
2020-03-08 | encapsulate logic for each input type | Jesse Plamondon-Willard | |
2020-03-08 | fix log parse issues | Jesse Plamondon-Willard | |
2020-03-08 | optimize log parser for very long multi-line messages | Jesse Plamondon-Willard | |
2020-03-08 | rework input handling to allow sending custom input to the game/mods | Jesse Plamondon-Willard | |
That will let Virtual Keyboard on Android work with the future multi-key binding API, and with mods that check input state directly (e.g. Pathoschild/StardewMods#520). It might also be useful as a public API in future versions. | |||
2020-03-07 | update translation docs | Jesse Plamondon-Willard | |
2020-03-07 | Merge pull request #701 from Annosz/develop | Jesse Plamondon-Willard | |
Add Hungarian translations | |||
2020-03-07 | add support for flipped and rotated map tiles | Jesse Plamondon-Willard | |
2020-03-06 | update packages | Jesse Plamondon-Willard | |
2020-03-06 | Add Hungarian translations | Tóth Ádám | |