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Author
2017-10-13
update unit test dependencies
Jesse Plamondon-Willard
2017-10-13
fix SDate.Now() crashing during new-game intro (#369)
Jesse Plamondon-Willard
2017-10-12
bump version for 2.0-beta.2
Jesse Plamondon-Willard
2017-10-12
refuse to load custom map tilesheets with absolute or directory-climbing path...
Jesse Plamondon-Willard
2017-10-12
update mod data
Jesse Plamondon-Willard
2017-10-11
bump mod build package version for update
Jesse Plamondon-Willard
2017-10-11
fix mod deploy failing to create subfolders if they don't already exist
Jesse Plamondon-Willard
2017-10-11
rm artifact
Jesse Plamondon-Willard
2017-10-10
bump mod build package version for release
Jesse Plamondon-Willard
2017-10-10
move validation back into .targets for MonoDevelop compatibility
Jesse Plamondon-Willard
2017-10-10
validate build context before build
Jesse Plamondon-Willard
2017-10-10
fix input events having decimal tile coordinates (#367)
Jesse Plamondon-Willard
2017-10-10
work around race condition in game code
Jesse Plamondon-Willard
2017-10-10
update mod data
Jesse Plamondon-Willard
2017-10-09
fix update check error
Jesse Plamondon-Willard
2017-10-09
don't include Json.NET in mod deploy or release zip since it's loaded by SMAPI
Jesse Plamondon-Willard
2017-10-09
rm unneeded code
Jesse Plamondon-Willard
2017-10-08
update mod build package nuspec
Jesse Plamondon-Willard
2017-10-08
rewrite mod build package per new docs
Jesse Plamondon-Willard
2017-10-08
move zip logic into method
Jesse Plamondon-Willard
2017-10-08
rename build task for broader use
Jesse Plamondon-Willard
2017-10-08
move release notes into mod build package docs
Jesse Plamondon-Willard
2017-10-08
move mod build config readme into docs
Jesse Plamondon-Willard
2017-10-08
add support for SMAPI 2.0 version strings in mod release zip code
Jesse Plamondon-Willard
2017-10-08
rm redundant code
Jesse Plamondon-Willard
2017-10-08
escape invalid characters in release zip paths
Jesse Plamondon-Willard
2017-10-08
add prerelease tag to zip name & normalise version format
Jesse Plamondon-Willard
2017-10-08
handle various edge cases in manifest parsing for zip filename
Jesse Plamondon-Willard
2017-10-08
move create-zip task into project code
Jesse Plamondon-Willard
2017-10-08
convert mod build config into .NET project to simplify C# build tasks
Jesse Plamondon-Willard
2017-10-08
fix duplicate semver regex
Jesse Plamondon-Willard
2017-10-08
move semver implementation into shared project for reuse
Jesse Plamondon-Willard
2017-10-07
rename shared project for broader use
Jesse Plamondon-Willard
2017-10-07
move license back to root so GitHub sees it, readme tweaks
Jesse Plamondon-Willard
2017-10-07
reorganise repo structure
Jesse Plamondon-Willard
2017-10-07
move mod build config files into subfolder
Jesse Plamondon-Willard
2017-10-07
update compatibility list
Jesse Plamondon-Willard
2017-10-04
fix error when checking for updates to a mod with no data record
Jesse Plamondon-Willard
2017-10-02
update one mod ID
Jesse Plamondon-Willard
2017-10-02
detect use of 'dynamic' in mod code
Jesse Plamondon-Willard
2017-10-01
fix errors caused by content managers finalizing asynchronously
Jesse Plamondon-Willard
2017-10-01
update mod key
Jesse Plamondon-Willard
2017-09-27
update for 2.0 beta release
Jesse Plamondon-Willard
2017-09-26
restore AssemblyRewriters assembly for method injection
Jesse Plamondon-Willard
2017-09-26
simplify API fetch code
Jesse Plamondon-Willard
2017-09-26
remove base.Entry() method calls (#362)
Jesse Plamondon-Willard
2017-09-26
add data for a few more mods (#361)
Jesse Plamondon-Willard
2017-09-26
minor cleanup after 1.x removal
Jesse Plamondon-Willard
2017-09-25
add support for multiple mods having the same update key (#336)
Jesse Plamondon-Willard
2017-09-25
improve mod update-check validation & errors (#336)
Jesse Plamondon-Willard
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