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2018-06-30remove player_setlevel and player_setspeed commands (#415)Jesse Plamondon-Willard
2018-06-30fix Context.IsPlayerFree being false during festivals (#550)Jesse Plamondon-Willard
2018-06-30fix types getting rewritten unnecessarily if the source & target types have ↵Jesse Plamondon-Willard
the same full name (#556)
2018-06-30bump NuGet package version for beta releaseJesse Plamondon-Willard
2018-06-30fix NuGet package validating required files when they're not needed (#555)Jesse Plamondon-Willard
2018-06-30generalise NuGet package's non-mod project feature (#555)Jesse Plamondon-Willard
2018-06-30tweak world-ready events to handle edge casesJesse Plamondon-Willard
In particular: - world was never considered ready if the player's name was blank; - AfterReturnToTitle didn't trigger after being disconnected in multiplayer (#545).
2018-06-30fix new DLL not referenced by build config package on Linux/Mac (#532)Jesse Plamondon-Willard
2018-06-29fix web API client not using correct JSON settings (#532)Jesse Plamondon-Willard
2018-06-29add includeExtendedMetadata option to toolkit client (#532)Jesse Plamondon-Willard
2018-06-29add remote version mapping for unofficial Almighty Farming Tool updateJesse Plamondon-Willard
2018-06-29simplify mod API response structure (#532)Jesse Plamondon-Willard
2018-06-29add optional extended metadata to mods API (#532)Jesse Plamondon-Willard
2018-06-28add support for unofficial version in update checks (#532)Jesse Plamondon-Willard
2018-06-28use more structured API response for update checks (#532)Jesse Plamondon-Willard
2018-06-28add support for writing versions to JSONJesse Plamondon-Willard
2018-06-28use mod DB in web API to get default update keys for mod IDs (#532)Jesse Plamondon-Willard
2018-06-28simplify mod DB method (#532)Jesse Plamondon-Willard
2018-06-27add log parser option to view raw logJesse Plamondon-Willard
2018-06-27tweak log parser logic to handle new levels automaticallyJesse Plamondon-Willard
2018-06-27add method to get all data records (#532)Jesse Plamondon-Willard
2018-06-27fix mod DB entry with no ID (#532)Jesse Plamondon-Willard
2018-06-27encapsulate mod DB a bit better for use outside SMAPI (#532)Jesse Plamondon-Willard
2018-06-27move mod DB parsing into toolkit (#532)Jesse Plamondon-Willard
2018-06-26update Game1.Draw overrideJesse Plamondon-Willard
2018-06-26fix update checks failing when some mods don't have a mod IDJesse Plamondon-Willard
2018-06-26bump versions for beta releaseJesse Plamondon-Willard
2018-06-25fix build issueJesse Plamondon-Willard
2018-06-25bump versions for experimental releaseJesse Plamondon-Willard
2018-06-25dispose assembly data once mods are loadedJesse Plamondon-Willard
2018-06-24update compatibility listJesse Plamondon-Willard
2018-06-24add mod build config option to ignore custom files by regex (#549)Jesse Plamondon-Willard
2018-06-24only rewrite type references if necessary (#532)Jesse Plamondon-Willard
2018-06-24move type match lambda up into TypeFinder (#532)Jesse Plamondon-Willard
2018-06-24fix ISemanticVersion deserialisation errors (#532)Jesse Plamondon-Willard
2018-06-24merge IManifest interfaces into new project (#532)Jesse Plamondon-Willard
2018-06-24merge ISemanticVersion interfaces into new project (#532)Jesse Plamondon-Willard
2018-06-24add project for toolkit interfaces visible to SMAPI mods (#532)Jesse Plamondon-Willard
2018-06-24update to Mono.Cecil 0.10Jesse Plamondon-Willard
2018-06-24update analyzer packagesJesse Plamondon-Willard
2018-06-24update web/toolkit packagesJesse Plamondon-Willard
2018-06-24update unit test packagesJesse Plamondon-Willard
2018-06-24fix input API not exposed through helperJesse Plamondon-Willard
2018-06-24add more verbose logs to simplify troubleshootingJesse Plamondon-Willard
2018-06-22drop support for mods without IDs in metadata fileJesse Plamondon-Willard
2018-06-22remove seasonal tilesheet patch (#552)Jesse Plamondon-Willard
This is no longer needed (the changes were added to the game in SDV 1.3.19), and caused an issue since it left out the tilesheet reloading.
2018-06-20fix list_items and player_add commands not handling secret notesJesse Plamondon-Willard
2018-06-19bump versions for beta releaseJesse Plamondon-Willard
2018-06-19 add absolute pixels to ICursorPosition, fix tile not updated if ↵Jesse Plamondon-Willard
screen-relative pos didn't change (#546)
2018-06-19rewrite update checks (#551)Jesse Plamondon-Willard