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2019-12-15improve error message for TargetParameterCountException in the reflection APIJesse Plamondon-Willard
2019-12-15fix overeager asset propagation for bundlesJesse Plamondon-Willard
2019-12-14Merge pull request #678 from techge/mate-terminalJesse Plamondon-Willard
Add mate-terminal to the known-to-work terminals (fixes #676)
2019-12-14add asset propagation for bundlesJesse Plamondon-Willard
2019-12-14refactor cache invalidation & propagation to allow for future optimizationsJesse Plamondon-Willard
2019-12-14fix private assets from content packs not having tracking infoJesse Plamondon-Willard
2019-12-14don't keep a reference to uncached assetsJesse Plamondon-Willard
2019-12-12fix assets not being disposed when a content manager is disposedJesse Plamondon-Willard
2019-12-12batch asset editor/loader changesJesse Plamondon-Willard
2019-12-12Add mate-terminal to the known-to-work terminalsAlexander Paetzelt
2019-12-08let mods use Read/WriteSaveData while a save is being loadedJesse Plamondon-Willard
2019-12-08use GetLocations logic more consistently in asset propagationJesse Plamondon-Willard
2019-12-08add asset propagation for grass texturesJesse Plamondon-Willard
2019-12-07fix launcher compatibility on Arch LinuxJesse Plamondon-Willard
Arch Linux sets the $TERMINAL variable, which makes SMAPI think the terminal is being overridden for testing and bypass the terminal selection logic. Since it's only used for testing, we can re-add it locally when needed.
2019-12-05update for 'force off' gamepad option added in Stardew Valley 1.4.0.1Jesse Plamondon-Willard
2019-12-04fix JSON validator format selector no longer working since URL changesJesse Plamondon-Willard
2019-12-03move supporter list into environment configJesse Plamondon-Willard
2019-12-03encapsulate file storage, also handle Pastebin rate limits in JSON validatorJesse Plamondon-Willard
2019-12-03update Content Patcher schemaJesse Plamondon-Willard
2019-12-02prepare for releaseJesse Plamondon-Willard
2019-12-02add support for semver 2.0 build metadata, update for SDV 1.4.0.1Jesse Plamondon-Willard
2019-12-02fix JSON Validator issuesJesse Plamondon-Willard
2019-12-02update supporter listJesse Plamondon-Willard
2019-12-02fix incorrect link URLs in some casesJesse Plamondon-Willard
2019-12-02migrate from AWS to AzureJesse Plamondon-Willard
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks.
2019-12-02Merge pull request #670 from DanielHeath/patch-1Jesse Plamondon-Willard
Prevent linux install failing with cryptic error
2019-12-02Merge pull request #669 from archification/developJesse Plamondon-Willard
Add alacritty support to unix-launcher.sh
2019-12-02Merge pull request #667 from berkayylmao/developJesse Plamondon-Willard
Add Turkish translation
2019-12-01Create ru.jsonGeorgii Smirnov
Add Russian Translation
2019-11-30update translation docs (#664, #671)Jesse Plamondon-Willard
2019-12-01add Chinese translationFeatherShine
2019-11-30Prevent linux install failing with cryptic errorDaniel Heath
This avoids the error described at https://stackoverflow.com/questions/49242075/mono-bug-magic-number-is-wrong-542 System.TypeInitializationException: The type initializer for 'System.Console' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.ConsoleDriver' threw an exception. ---> System.Exception: Magic number is wrong: 542
2019-11-29add alacritty support to unix-launcherarchification
2019-11-27fallback to Amazon S3 if saving a log to Pastebin failsJesse Plamondon-Willard
2019-11-27remove unused packageJesse Plamondon-Willard
2019-11-25Add Turkish translationBerkay
2019-11-24update movie data propagation (#638)Jesse Plamondon-Willard
2019-11-24update compatibility list (#638)Jesse Plamondon-Willard
2019-11-24add roe spawning (#638)Jesse Plamondon-Willard
2019-11-24add asset propagation for new assets in SDV 1.4 (#638)Jesse Plamondon-Willard
2019-11-24migrate package icon to the new NuGet formatJesse Plamondon-Willard
2019-11-24update packagesJesse Plamondon-Willard
2019-11-23drop mod build package change which sets the x86 platformJesse Plamondon-Willard
Visual Studio changes platform inconsistently when set through a NuGet package, which can cause confusing behavior. It's better to set it directly in the project file instead.
2019-11-23update compatibility list (#638)Jesse Plamondon-Willard
2019-11-18optimise map tilesheet fixing slightlyJesse Plamondon-Willard
2019-11-18minor updates (#638)Jesse Plamondon-Willard
2019-11-16update CP schema to allow boolean values for Enabled fieldJesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard
2019-11-16fix render events not raised during minigamesJesse Plamondon-Willard
2019-11-16update for more draw changes (#638)Jesse Plamondon-Willard