Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-12-12 | fix assets not being disposed when a content manager is disposed | Jesse Plamondon-Willard | |
2019-12-12 | batch asset editor/loader changes | Jesse Plamondon-Willard | |
2019-12-08 | let mods use Read/WriteSaveData while a save is being loaded | Jesse Plamondon-Willard | |
2019-12-08 | use GetLocations logic more consistently in asset propagation | Jesse Plamondon-Willard | |
2019-12-08 | add asset propagation for grass textures | Jesse Plamondon-Willard | |
2019-12-07 | fix launcher compatibility on Arch Linux | Jesse Plamondon-Willard | |
Arch Linux sets the $TERMINAL variable, which makes SMAPI think the terminal is being overridden for testing and bypass the terminal selection logic. Since it's only used for testing, we can re-add it locally when needed. | |||
2019-12-05 | update for 'force off' gamepad option added in Stardew Valley 1.4.0.1 | Jesse Plamondon-Willard | |
2019-12-04 | fix JSON validator format selector no longer working since URL changes | Jesse Plamondon-Willard | |
2019-12-03 | move supporter list into environment config | Jesse Plamondon-Willard | |
2019-12-03 | encapsulate file storage, also handle Pastebin rate limits in JSON validator | Jesse Plamondon-Willard | |
2019-12-03 | update Content Patcher schema | Jesse Plamondon-Willard | |
2019-12-02 | prepare for release | Jesse Plamondon-Willard | |
2019-12-02 | add support for semver 2.0 build metadata, update for SDV 1.4.0.1 | Jesse Plamondon-Willard | |
2019-12-02 | fix JSON Validator issues | Jesse Plamondon-Willard | |
2019-12-02 | update supporter list | Jesse Plamondon-Willard | |
2019-12-02 | fix incorrect link URLs in some cases | Jesse Plamondon-Willard | |
2019-12-02 | migrate from AWS to Azure | Jesse Plamondon-Willard | |
This commit migrates from subdomains to paths (due to the cost of a wildcard HTTPS certificate on Azure), adds a web project to redirect the old subdomains from AWS to Azure, and removes AWS-specific hacks. | |||
2019-12-02 | Merge pull request #670 from DanielHeath/patch-1 | Jesse Plamondon-Willard | |
Prevent linux install failing with cryptic error | |||
2019-12-02 | Merge pull request #669 from archification/develop | Jesse Plamondon-Willard | |
Add alacritty support to unix-launcher.sh | |||
2019-12-02 | Merge pull request #667 from berkayylmao/develop | Jesse Plamondon-Willard | |
Add Turkish translation | |||
2019-12-01 | Create ru.json | Georgii Smirnov | |
Add Russian Translation | |||
2019-11-30 | update translation docs (#664, #671) | Jesse Plamondon-Willard | |
2019-12-01 | add Chinese translation | FeatherShine | |
2019-11-30 | Prevent linux install failing with cryptic error | Daniel Heath | |
This avoids the error described at https://stackoverflow.com/questions/49242075/mono-bug-magic-number-is-wrong-542 System.TypeInitializationException: The type initializer for 'System.Console' threw an exception. ---> System.TypeInitializationException: The type initializer for 'System.ConsoleDriver' threw an exception. ---> System.Exception: Magic number is wrong: 542 | |||
2019-11-29 | add alacritty support to unix-launcher | archification | |
2019-11-27 | fallback to Amazon S3 if saving a log to Pastebin fails | Jesse Plamondon-Willard | |
2019-11-27 | remove unused package | Jesse Plamondon-Willard | |
2019-11-25 | Add Turkish translation | Berkay | |
2019-11-24 | update movie data propagation (#638) | Jesse Plamondon-Willard | |
2019-11-24 | update compatibility list (#638) | Jesse Plamondon-Willard | |
2019-11-24 | add roe spawning (#638) | Jesse Plamondon-Willard | |
2019-11-24 | add asset propagation for new assets in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-11-24 | migrate package icon to the new NuGet format | Jesse Plamondon-Willard | |
2019-11-24 | update packages | Jesse Plamondon-Willard | |
2019-11-23 | drop mod build package change which sets the x86 platform | Jesse Plamondon-Willard | |
Visual Studio changes platform inconsistently when set through a NuGet package, which can cause confusing behavior. It's better to set it directly in the project file instead. | |||
2019-11-23 | update compatibility list (#638) | Jesse Plamondon-Willard | |
2019-11-18 | optimise map tilesheet fixing slightly | Jesse Plamondon-Willard | |
2019-11-18 | minor updates (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update CP schema to allow boolean values for Enabled field | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | fix render events not raised during minigames | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for more draw changes (#638) | Jesse Plamondon-Willard | |
2019-11-16 | update for draw changes in SDV 1.4 (#638) | Jesse Plamondon-Willard | |
2019-11-09 | overhaul update checks | Jesse Plamondon-Willard | |
This commit moves the core update-check logic serverside, and adds support for community-defined version mappings. For example, that means false update alerts can now be solved by the community for all players. | |||
2019-11-09 | filter another new error (#638) | Jesse Plamondon-Willard | |
2019-11-08 | update for NPC schedule changes (#638) | Jesse Plamondon-Willard | |
2019-11-08 | update game log filters (#638) | Jesse Plamondon-Willard | |
2019-11-08 | add CurseForge to mod metadata (#605) | Jesse Plamondon-Willard | |