From 0b6b9b3766286eb34b05878f5682ec0ffc5a8f86 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 11 Sep 2020 17:36:02 -0400 Subject: fix default mods folder path in build package --- docs/technical/mod-package.md | 1 + src/SMAPI.ModBuildConfig/build/smapi.targets | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index b46bca2c..361b257a 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -359,6 +359,7 @@ which can be uploaded to NuGet or referenced directly. ### Upcoming release * Added more detailed logging. +* Fixed _path's format is not supported_ error when using default `Mods` path in 3.2. ### 3.2 Released 07 September 2020. diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets index 0a0db190..65544b12 100644 --- a/src/SMAPI.ModBuildConfig/build/smapi.targets +++ b/src/SMAPI.ModBuildConfig/build/smapi.targets @@ -18,7 +18,7 @@ $(MSBuildProjectName) $(TargetDir) - $([System.IO.Path]::Combine($(GamePath), 'Mods') + $([System.IO.Path]::Combine($(GamePath), 'Mods')) true true false -- cgit