From 845d38169c18a15e6ba01911e9740cf732a171bd Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 19 Nov 2018 15:05:44 -0500 Subject: fix game crash in MacOS This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8. --- build/lib/System.Numerics.dll | Bin 0 -> 54272 bytes build/lib/System.Runtime.Caching.dll | Bin 0 -> 71168 bytes build/prepare-install-package.targets | 7 ++++++- docs/release-notes.md | 3 +++ 4 files changed, 9 insertions(+), 1 deletion(-) create mode 100644 build/lib/System.Numerics.dll create mode 100644 build/lib/System.Runtime.Caching.dll diff --git a/build/lib/System.Numerics.dll b/build/lib/System.Numerics.dll new file mode 100644 index 00000000..fed0f92c Binary files /dev/null and b/build/lib/System.Numerics.dll differ diff --git a/build/lib/System.Runtime.Caching.dll b/build/lib/System.Runtime.Caching.dll new file mode 100644 index 00000000..a062391d Binary files /dev/null and b/build/lib/System.Runtime.Caching.dll differ diff --git a/build/prepare-install-package.targets b/build/prepare-install-package.targets index aeed101d..3a870bd2 100644 --- a/build/prepare-install-package.targets +++ b/build/prepare-install-package.targets @@ -7,7 +7,8 @@ --> - $(SolutionDir)\..\bin\$(Configuration) + $(SolutionDir)\.. + $(RootPath)\bin\$(Configuration) $(CompiledRootPath)\SMAPI $(CompiledRootPath)\SMAPI.Toolkit\net4.5 $(SolutionDir)\..\bin\SMAPI installer @@ -53,6 +54,10 @@ + + + + diff --git a/docs/release-notes.md b/docs/release-notes.md index 76bf4b15..90986cd4 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,4 +1,7 @@ # Release notes +## 2.8.2 +* Fixed game crash in MacOS since SMAPI 2.8. + ## 2.8.1 * Fixed installer error on Windows. -- cgit From 5de81464cea4b70b68d1ed344b89a161f88bc213 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 19 Nov 2018 15:08:17 -0500 Subject: bump version for release --- build/GlobalAssemblyInfo.cs | 4 ++-- src/SMAPI.Mods.ConsoleCommands/manifest.json | 2 +- src/SMAPI.Mods.SaveBackup/manifest.json | 2 +- src/SMAPI/Constants.cs | 2 +- 4 files changed, 5 insertions(+), 5 deletions(-) diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs index c022afda..7a6de93c 100644 --- a/build/GlobalAssemblyInfo.cs +++ b/build/GlobalAssemblyInfo.cs @@ -1,5 +1,5 @@ using System.Reflection; [assembly: AssemblyProduct("SMAPI")] -[assembly: AssemblyVersion("2.8.1")] -[assembly: AssemblyFileVersion("2.8.1")] +[assembly: AssemblyVersion("2.8.2")] +[assembly: AssemblyFileVersion("2.8.2")] diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json index 3b00aa83..94bab67f 100644 --- a/src/SMAPI.Mods.ConsoleCommands/manifest.json +++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json @@ -5,5 +5,5 @@ "Description": "Adds SMAPI console commands that let you manipulate the game.", "UniqueID": "SMAPI.ConsoleCommands", "EntryDll": "ConsoleCommands.dll", - "MinimumApiVersion": "2.8.1" + "MinimumApiVersion": "2.8.2" } diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json index f0c67056..1afb84ae 100644 --- a/src/SMAPI.Mods.SaveBackup/manifest.json +++ b/src/SMAPI.Mods.SaveBackup/manifest.json @@ -5,5 +5,5 @@ "Description": "Automatically backs up all your saves once per day into its folder.", "UniqueID": "SMAPI.SaveBackup", "EntryDll": "SaveBackup.dll", - "MinimumApiVersion": "2.8.1" + "MinimumApiVersion": "2.8.2" } diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs index 6969bd7e..b71c6195 100644 --- a/src/SMAPI/Constants.cs +++ b/src/SMAPI/Constants.cs @@ -29,7 +29,7 @@ namespace StardewModdingAPI ** Public ****/ /// SMAPI's current semantic version. - public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.1"); + public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.8.2"); /// The minimum supported version of Stardew Valley. public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32"); -- cgit