From 4dd197068ec556d146e7e822b3a22b217c902a95 Mon Sep 17 00:00:00 2001 From: Mike Weaver Date: Thu, 27 Jul 2017 22:06:25 -0600 Subject: mark debugging support as Windows-only in readme (#4) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 3c137663..96e4415d 100644 --- a/README.md +++ b/README.md @@ -50,7 +50,7 @@ Notes: * To customise the folder name, just replace `$(MSBuildProjectName)` with the folder name you want. * If your project references another mod, make sure the reference is [_not_ marked 'copy local'](https://msdn.microsoft.com/en-us/library/t1zz5y8c(v=vs.100).aspx). -### Debug into the mod code +### Debug into the mod code (Windows Only) Stepping into your mod code when the game is running is straightforward, since this package injects the configuration automatically. To do it: -- cgit