From 6b9372237c79517a44a4ce3e096634f0273f5ba3 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 29 Apr 2017 12:23:38 -0400 Subject: fix errors in the game's update causing the game to freeze until the player presses a key in the SMAPI console --- release-notes.md | 1 + src/StardewModdingAPI/Framework/SGame.cs | 1 - 2 files changed, 1 insertion(+), 1 deletion(-) diff --git a/release-notes.md b/release-notes.md index 7818ac26..465448d1 100644 --- a/release-notes.md +++ b/release-notes.md @@ -17,6 +17,7 @@ For players: * SMAPI now detects issues in `ObjectInformation.xnb` files caused by outdated XNB mods. * Errors when loading a save are now shown in the SMAPI console. * Improved console logging performance. +* Fixed errors during game update causing the game to hang. For mod developers: * `Console.Out` messages are now written to the log file. diff --git a/src/StardewModdingAPI/Framework/SGame.cs b/src/StardewModdingAPI/Framework/SGame.cs index e7c07889..20c6b886 100644 --- a/src/StardewModdingAPI/Framework/SGame.cs +++ b/src/StardewModdingAPI/Framework/SGame.cs @@ -242,7 +242,6 @@ namespace StardewModdingAPI.Framework catch (Exception ex) { this.Monitor.Log($"An error occured in the base update loop: {ex.GetLogSummary()}", LogLevel.Error); - Console.ReadKey(); } // raise update events -- cgit