From 89dacba7b8095705d12c739f7eb9d2de2ecb8a54 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 8 Dec 2016 12:15:10 -0500 Subject: update release notes (#189) --- release-notes.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/release-notes.md b/release-notes.md index 4581779c..6b4f03cc 100644 --- a/release-notes.md +++ b/release-notes.md @@ -4,9 +4,10 @@ See [log](https://github.com/CLxS/SMAPI/compare/stable...develop). For players: - * Installing SMAPI will now automatically clean up old SMAPI files. - * Each mod now has its own `.cache` folder, so removing the mod won't leave orphaned cache files behind. - * Tweaked installer wording to avoid confusion. + * The installer will now automatically detect most custom install paths. + * The installer will now automatically clean up old SMAPI files. + * Each mod now has its own `.cache` folder, so removing the mod won't leave orphaned cache files behind. The installer will automatically remove the old `.cache` folder. + * Improved installer wording to avoid confusion. * Fixed the installer not removing TrainerMod from appdata if it's already in the game mods directory. * Fixed the installer not moving mods out of appdata if the game isn't installed on the same Windows partition. * Fixed the SMAPI terminal not opening by default on Mac. Linux users are out of luck. -- cgit