From 8e0ddd1d00e3d0d11fbaa0ffce804b3e7186c254 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 1 Aug 2019 00:47:24 -0400 Subject: update for disconnection change in SDV 1.4 (#638) --- src/SMAPI/Framework/SGame.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index 2f642692..376368d6 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -190,7 +190,7 @@ namespace StardewModdingAPI.Framework /// This overrides the logic in to let SMAPI clean up before exit. protected override void OnExiting(object sender, EventArgs args) { - Game1.multiplayer.Disconnect(); + Game1.multiplayer.Disconnect(StardewValley.Multiplayer.DisconnectType.ClosedGame); this.OnGameExiting?.Invoke(); } -- cgit