From 94e59482fc86da15d2e3f0599f46294b0b82ad62 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 9 Jun 2018 16:24:21 -0400 Subject: fix incorrect error when a mod has no manifest --- src/SMAPI/Framework/ModLoading/ModResolver.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/SMAPI/Framework/ModLoading/ModResolver.cs b/src/SMAPI/Framework/ModLoading/ModResolver.cs index ddc8650c..3366e8c1 100644 --- a/src/SMAPI/Framework/ModLoading/ModResolver.cs +++ b/src/SMAPI/Framework/ModLoading/ModResolver.cs @@ -40,7 +40,8 @@ namespace StardewModdingAPI.Framework.ModLoading ? "its manifest is invalid." : "it doesn't have a manifest."; } - manifest = new Manifest(rawManifest); + else + manifest = new Manifest(rawManifest); } catch (SParseException ex) { -- cgit