From 9db2bbc94168ea4770fb0714f51a6fa813bb9e04 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 24 Oct 2016 10:51:54 -0400 Subject: no longer copy game binaries to build output --- README.md | 2 +- build/smapi.targets | 23 ++++++++++++++++++----- package.nuspec | 8 ++++---- 3 files changed, 23 insertions(+), 10 deletions(-) diff --git a/README.md b/README.md index b94c118b..0894c49d 100644 --- a/README.md +++ b/README.md @@ -62,7 +62,7 @@ You can define it... `GAME_PLATFORM_WINDOWS`. * In Visual Studio: right-click on the project and choose _Properties_. Click the _Build_ tab, and enter the constants into the _Conditional compilation symbols_ field. - * In MonoDevelop: right-click on the project and choose _Options. Click the + * In MonoDevelop: right-click on the project and choose _Options_. Click the _Build ยป Compiler_ tab, and enter the constants into the _Define Symbols_ field. ### Compatibility with mod builders diff --git a/build/smapi.targets b/build/smapi.targets index 074581b4..0bd8e0ae 100644 --- a/build/smapi.targets +++ b/build/smapi.targets @@ -41,18 +41,27 @@ - - - + + false + + + false + + + false + $(GamePath)\Stardew Valley.exe + false $(GamePath)\StardewModdingAPI.exe + false - False $(GamePath)\xTile.dll + false + False @@ -67,17 +76,21 @@ - False $(GamePath)\MonoGame.Framework.dll + false + False $(GamePath)\StardewValley.exe + false $(GamePath)\StardewModdingAPI.exe + false $(GamePath)\xTile.dll + false diff --git a/package.nuspec b/package.nuspec index 3236e636..8072ad38 100644 --- a/package.nuspec +++ b/package.nuspec @@ -2,16 +2,16 @@ Pathoschild.Stardew.ModBuildConfig - 1.1 + 1.2 MSBuild config for Stardew Valley mods Pathoschild Pathoschild false - https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.1/LICENSE.txt + https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.2/LICENSE.txt https://github.com/Pathoschild/Stardew.ModBuildConfig - https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.1/assets/nuget-icon.png + https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.2/assets/nuget-icon.png Automates the build configuration for a crossplatform Stardew Valley mod that uses SMAPI. - Added support for targeting platforms. + No longer copies game binaries to build output. -- cgit