From a3376e2a6257c01c52a3c64c4f5f1f8de9a9c906 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 12 Dec 2016 11:20:31 -0500 Subject: update for 1.4 release --- release-notes.md | 6 +++--- src/GlobalAssemblyInfo.cs | 4 ++-- src/StardewModdingAPI/Constants.cs | 2 +- 3 files changed, 6 insertions(+), 6 deletions(-) diff --git a/release-notes.md b/release-notes.md index 087fd9b8..eb2d619e 100644 --- a/release-notes.md +++ b/release-notes.md @@ -1,12 +1,12 @@ # Release notes -## 1.4 (upcoming) -See [log](https://github.com/CLxS/SMAPI/compare/stable...develop). +## 1.4 +See [log](https://github.com/CLxS/SMAPI/compare/1.3...1.4). For players: + * SMAPI will now prevent mods from crashing your game with menu errors. * The installer will now automatically detect most custom install paths. * The installer will now automatically clean up old SMAPI files. - * SMAPI will now prevent mods from crashing your game due to broken custom menus. * Each mod now has its own `.cache` folder, so removing the mod won't leave orphaned cache files behind. * Improved installer wording to reduce confusion. * Fixed the installer not removing TrainerMod from appdata if it's already in the game mods directory. diff --git a/src/GlobalAssemblyInfo.cs b/src/GlobalAssemblyInfo.cs index 239c5eba..0dfb42bb 100644 --- a/src/GlobalAssemblyInfo.cs +++ b/src/GlobalAssemblyInfo.cs @@ -2,5 +2,5 @@ using System.Runtime.InteropServices; [assembly: ComVisible(false)] -[assembly: AssemblyVersion("1.3.0.0")] -[assembly: AssemblyFileVersion("1.3.0.0")] \ No newline at end of file +[assembly: AssemblyVersion("1.4.0.0")] +[assembly: AssemblyFileVersion("1.4.0.0")] \ No newline at end of file diff --git a/src/StardewModdingAPI/Constants.cs b/src/StardewModdingAPI/Constants.cs index 3feb0830..f5b9e70a 100644 --- a/src/StardewModdingAPI/Constants.cs +++ b/src/StardewModdingAPI/Constants.cs @@ -26,7 +26,7 @@ namespace StardewModdingAPI ** Accessors *********/ /// SMAPI's current semantic version. - public static readonly Version Version = new Version(1, 3, 0, null); + public static readonly Version Version = new Version(1, 4, 0, null); /// The minimum supported version of Stardew Valley. public const string MinimumGameVersion = "1.1"; -- cgit