From c4e2e94eed30f6e04312d5973322e4696ea672ea Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 16 Dec 2019 21:39:37 -0500 Subject: add option to edit & reupload in the JSON validator --- docs/release-notes.md | 11 ++--- .../Controllers/JsonValidatorController.cs | 6 ++- src/SMAPI.Web/Views/JsonValidator/Index.cshtml | 50 +++++++++++----------- 3 files changed, 37 insertions(+), 30 deletions(-) diff --git a/docs/release-notes.md b/docs/release-notes.md index bd377d0b..75438aaa 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -11,6 +11,12 @@ * Internal optimizations. * Updated translations. Thanks to PlussRolf (added Spanish)! +* For the web UI: + * Added option to edit & reupload in the JSON validator. + * If a JSON validator upload can't be saved to Pastebin (e.g. due to rate limits), it's now uploaded to Amazon S3 instead. Files uploaded to S3 expire after one month. + * Updated the JSON validator for Content Patcher 1.10.0. + * Fixed JSON validator no longer letting you change format when viewing results. + * For modders: * Added asset propagation for grass textures. * Added asset propagation for `Data\Bundles` changes (for added bundles only). @@ -18,11 +24,6 @@ * `helper.Read/WriteSaveData` can now be used while a save is being loaded (e.g. within a `Specialized.LoadStageChanged` event). * Fixed private textures loaded from content packs not having their `Name` field set. -* For the web UI: - * If a JSON validator upload can't be saved to Pastebin (e.g. due to rate limits), it's now uploaded to Amazon S3 instead. Files uploaded to S3 expire after one month. - * Updated the JSON validator for Content Patcher 1.10.0. - * Fixed JSON validator no longer letting you change format when viewing results. - ## 3.0.1 Released 02 December 2019 for Stardew Valley 1.4.0.1. diff --git a/src/SMAPI.Web/Controllers/JsonValidatorController.cs b/src/SMAPI.Web/Controllers/JsonValidatorController.cs index 830fe839..e4eff0f4 100644 --- a/src/SMAPI.Web/Controllers/JsonValidatorController.cs +++ b/src/SMAPI.Web/Controllers/JsonValidatorController.cs @@ -55,7 +55,7 @@ namespace StardewModdingAPI.Web.Controllers ** Web UI ***/ /// Render the schema validator UI. - /// The schema name with which to validate the JSON. + /// The schema name with which to validate the JSON, or 'edit' to return to the edit screen. /// The stored file ID. [HttpGet] [Route("json")] @@ -75,6 +75,10 @@ namespace StardewModdingAPI.Web.Controllers return this.View("Index", result.SetUploadError("The JSON file seems to be empty.")); result.SetContent(file.Content, expiry: file.Expiry, uploadWarning: file.Warning); + // skip parsing if we're going to the edit screen + if (schemaName?.ToLower() == "edit") + return this.View("Index", result); + // parse JSON JToken parsed; try diff --git a/src/SMAPI.Web/Views/JsonValidator/Index.cshtml b/src/SMAPI.Web/Views/JsonValidator/Index.cshtml index a042f024..fb43823a 100644 --- a/src/SMAPI.Web/Views/JsonValidator/Index.cshtml +++ b/src/SMAPI.Web/Views/JsonValidator/Index.cshtml @@ -8,7 +8,8 @@ string curPageUrl = this.Url.PlainAction("Index", "JsonValidator", new { schemaName = Model.SchemaName, id = Model.PasteID }); string newUploadUrl = this.Url.PlainAction("Index", "JsonValidator", new { schemaName = Model.SchemaName }); string schemaDisplayName = null; - bool isValidSchema = Model.SchemaName != null && Model.SchemaFormats.TryGetValue(Model.SchemaName, out schemaDisplayName) && schemaDisplayName != "None"; + bool isValidSchema = Model.SchemaName != null && Model.SchemaFormats.TryGetValue(Model.SchemaName, out schemaDisplayName) && schemaDisplayName?.ToLower() != "none"; + bool isEditView = Model.Content == null || Model.SchemaName?.ToLower() == "edit"; // build title ViewData["Title"] = "JSON validator"; @@ -60,7 +61,7 @@ else if (Model.ParseError != null) Error details: @Model.ParseError } -else if (Model.PasteID != null) +else if (!isEditView && Model.PasteID != null) {