From bfe6537f84fe780197c4554f360f19c3f9f12371 Mon Sep 17 00:00:00 2001 From: ClxS Date: Sun, 6 Mar 2016 19:46:47 +0000 Subject: Added KeyReleased event --- StardewModdingAPI/Inheritance/SGame.cs | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) (limited to 'StardewModdingAPI/Inheritance/SGame.cs') diff --git a/StardewModdingAPI/Inheritance/SGame.cs b/StardewModdingAPI/Inheritance/SGame.cs index c7b07c43..120f4a6e 100644 --- a/StardewModdingAPI/Inheritance/SGame.cs +++ b/StardewModdingAPI/Inheritance/SGame.cs @@ -43,6 +43,10 @@ namespace StardewModdingAPI.Inheritance { get { return CurrentlyPressedKeys.Where(x => !PreviouslyPressedKeys.Contains(x)).ToArray(); } } + public Keys[] FrameReleasedKeys + { + get { return PreviouslyPressedKeys.Where(x => !CurrentlyPressedKeys.Contains(x)).ToArray(); } + } public int PreviousGameLocations { get; private set; } public int PreviousLocationObjects { get; private set; } @@ -233,11 +237,15 @@ namespace StardewModdingAPI.Inheritance { KStateNow = Keyboard.GetState(); CurrentlyPressedKeys = KStateNow.GetPressedKeys(); + MStateNow = Mouse.GetState(); foreach (Keys k in FramePressedKeys) Events.ControlEvents.InvokeKeyPressed(k); - + + foreach (Keys k in FrameReleasedKeys) + Events.ControlEvents.InvokeKeyReleased(k); + if (KStateNow != KStatePrior) { Events.ControlEvents.InvokeKeyboardChanged(KStatePrior, KStateNow); -- cgit