From 12bf4fd843be26f89b5fe3415aeec3055c54d786 Mon Sep 17 00:00:00 2001 From: Zoryn Aaron Date: Sun, 27 Mar 2016 01:09:09 -0400 Subject: someone needs to generate xml doc info im not fuck that shit --- StardewModdingAPI/Properties/AssemblyInfo.cs | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) (limited to 'StardewModdingAPI/Properties') diff --git a/StardewModdingAPI/Properties/AssemblyInfo.cs b/StardewModdingAPI/Properties/AssemblyInfo.cs index 9dd4272e..4ba998e1 100644 --- a/StardewModdingAPI/Properties/AssemblyInfo.cs +++ b/StardewModdingAPI/Properties/AssemblyInfo.cs @@ -4,6 +4,7 @@ using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. + [assembly: AssemblyTitle("StardewModdingAPI")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] @@ -16,9 +17,11 @@ using System.Runtime.InteropServices; // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. + [assembly: ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM + [assembly: Guid("5c3f7f42-fefd-43db-aaea-92ea3bcad531")] // Version information for an assembly consists of the following four values: @@ -31,5 +34,6 @@ using System.Runtime.InteropServices; // You can specify all the values or you can default the Build and Revision Numbers // by using the '*' as shown below: // [assembly: AssemblyVersion("1.0.*")] + [assembly: AssemblyVersion("1.0.0.0")] -[assembly: AssemblyFileVersion("1.0.0.0")] +[assembly: AssemblyFileVersion("1.0.0.0")] \ No newline at end of file -- cgit