From 9e1c1253d4c01c36b1af23381b23bc7a36a70363 Mon Sep 17 00:00:00 2001 From: MaurĂ­cio Gomes Date: Tue, 29 Mar 2016 09:29:08 -0300 Subject: made gui render events work when background is on --- StardewModdingAPI/Inheritance/SGame.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'StardewModdingAPI') diff --git a/StardewModdingAPI/Inheritance/SGame.cs b/StardewModdingAPI/Inheritance/SGame.cs index 1389ef22..4dc5f85f 100644 --- a/StardewModdingAPI/Inheritance/SGame.cs +++ b/StardewModdingAPI/Inheritance/SGame.cs @@ -867,7 +867,9 @@ namespace StardewModdingAPI.Inheritance { spriteBatch.Begin(SpriteSortMode.Deferred, BlendState.AlphaBlend, SamplerState.PointClamp, null, null); activeClickableMenu.drawBackground(spriteBatch); + GraphicsEvents.InvokeOnPreRenderGuiEvent(null, EventArgs.Empty); activeClickableMenu.draw(spriteBatch); + GraphicsEvents.InvokeOnPostRenderGuiEvent(null, EventArgs.Empty); spriteBatch.End(); if (!ZoomLevelIsOne) { -- cgit