From f0cb2c0e63c9e00a7a902a7729c862a569d21061 Mon Sep 17 00:00:00 2001 From: Zoryn Aaron Date: Sun, 20 Mar 2016 17:19:02 -0400 Subject: converted mod loading to a manifest structure. mods now go in ./Mods// - in there you need a 'manifest.json' and your dll. See trainermod for example. --- TrainerMod/TrainerMod.cs | 2 ++ 1 file changed, 2 insertions(+) (limited to 'TrainerMod/TrainerMod.cs') diff --git a/TrainerMod/TrainerMod.cs b/TrainerMod/TrainerMod.cs index e2482c5d..bed66b21 100644 --- a/TrainerMod/TrainerMod.cs +++ b/TrainerMod/TrainerMod.cs @@ -16,6 +16,7 @@ namespace TrainerMod { public class TrainerMod : Mod { + /* public override string Name { get { return "Trainer Mod"; } @@ -35,6 +36,7 @@ namespace TrainerMod { get { return "Registers several commands to use. Most commands are trainer-like in that they offer forms of cheating."; } } + */ public static int frozenTime; public static bool infHealth, infStamina, infMoney, freezeTime; -- cgit