From d31456fdc7cd55576523bc32ff8a7c2c18d66710 Mon Sep 17 00:00:00 2001 From: Zoryn Aaron Date: Tue, 22 Mar 2016 20:36:04 -0400 Subject: okay. things. --- TrainerMod/TrainerMod.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'TrainerMod') diff --git a/TrainerMod/TrainerMod.cs b/TrainerMod/TrainerMod.cs index bed66b21..0482606e 100644 --- a/TrainerMod/TrainerMod.cs +++ b/TrainerMod/TrainerMod.cs @@ -103,7 +103,7 @@ namespace TrainerMod Command.RegisterCommand("out_items", "Outputs a list of items | out_items", new[] { "" }).CommandFired += out_items; Command.RegisterCommand("out_melee", "Outputs a list of melee weapons | out_melee", new[] { "" }).CommandFired += out_melee; Command.RegisterCommand("out_rings", "Outputs a list of rings | out_rings", new[] { "" }).CommandFired += out_rings; - Command.RegisterCommand("newitem", "Outputs a list of melee weapons | out_melee", new[] { "" }).CommandFired += RegisterNewItem; + Command.RegisterCommand("newitem", "not to be used | newitem", new[] { "" }).CommandFired += RegisterNewItem; Command.RegisterCommand("world_settime", "Sets the time to the specified value | world_settime ", new[] { "(Int32) The target time [06:00 AM is 600]" }).CommandFired += world_setTime; Command.RegisterCommand("world_freezetime", "Freezes or thaws time | world_freezetime ", new[] { "(0 - 1) Whether or not to freeze time. 0 is thawed, 1 is frozen" }).CommandFired += world_freezeTime; @@ -135,6 +135,7 @@ namespace TrainerMod static void load_CommandFired(object sender, EventArgsCommand e) { + Game1.hasLoadedGame = false; Game1.activeClickableMenu = new StardewValley.Menus.LoadGameMenu(); } -- cgit