From 845d38169c18a15e6ba01911e9740cf732a171bd Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Mon, 19 Nov 2018 15:05:44 -0500 Subject: fix game crash in MacOS This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8. --- build/lib/System.Numerics.dll | Bin 0 -> 54272 bytes build/lib/System.Runtime.Caching.dll | Bin 0 -> 71168 bytes 2 files changed, 0 insertions(+), 0 deletions(-) create mode 100644 build/lib/System.Numerics.dll create mode 100644 build/lib/System.Runtime.Caching.dll (limited to 'build/lib') diff --git a/build/lib/System.Numerics.dll b/build/lib/System.Numerics.dll new file mode 100644 index 00000000..fed0f92c Binary files /dev/null and b/build/lib/System.Numerics.dll differ diff --git a/build/lib/System.Runtime.Caching.dll b/build/lib/System.Runtime.Caching.dll new file mode 100644 index 00000000..a062391d Binary files /dev/null and b/build/lib/System.Runtime.Caching.dll differ -- cgit