From 47a806533b9fbcfe3fc771316283a7734702baae Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 23 Apr 2021 02:05:14 -0400 Subject: add 64-bit support to the SMAPI installer (#767) --- docs/release-notes.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'docs/release-notes.md') diff --git a/docs/release-notes.md b/docs/release-notes.md index 748e62c5..9de285ae 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -9,13 +9,13 @@ ## Upcoming release * For players: + * Added support for unofficial 64-bit Stardew Valley, including automatic support in the SMAPI installer. + * Added update checks for Stardew64Installer if it patched the game. * When many mods fail to load, root dependencies are now listed in their own group so it's easier to see which ones you should try updating first. * On macOS, the `StardewModdingAPI.bin.osx` file is no longer overwritten if it's identical to avoid resetting file permissions (thanks to 007wayne!). - * Added update checks for Stardew64Installer if it patched the game. * Fixed error for non-English players after returning to title, reloading, and entering town with a completed movie theater. * Fixed `world_clear` console command not removing resource clumps outside the farm and secret woods. * Fixed inconsistent spelling/style for 'macOS'. - * Internal changes to prepare for unofficial 64-bit. * For modders: * Added asset propagation for `Data\Concessions`. -- cgit