From 54e7b5b846dfd542af3c8a904a57fc5ccc44ecb5 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 3 Feb 2021 20:24:25 -0500 Subject: enable aggressive memory optimizations by default (#757) The new approach should be safe, and no errors were reported so far by alpha testers. --- docs/release-notes.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'docs/release-notes.md') diff --git a/docs/release-notes.md b/docs/release-notes.md index e54fd24b..9cea9fa9 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -9,11 +9,11 @@ ## Upcoming release * For players: - * Added _aggressive memory optimization_ option. This is experimental and disabled by default; you can enable it in `smapi-internal/config.json` if you experience `OutOfMemoryException` crashes. + * Added more aggressive memory optimization which should eliminate many cases of `OutOfMemoryException` crashes. * Fixed error running `install on Windows.bat` in very rare cases. * For modders: - * Fixed SMAPI toolkit defaulting the mod type to SMAPI if its `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately. + * Fixed SMAPI toolkit defaulting the mod type incorrectly if a mod's `manifest.json` has neither `EntryDll` nor `ContentPackFor`. This only affects external tools, since SMAPI itself validates those fields separately. ## 3.9.1 Released 25 January 2021 for Stardew Valley 1.5.4 or later. -- cgit