From 5d9a618bec8d65d04d3f0b554b281d68289a4499 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 5 Jan 2019 14:47:50 -0500 Subject: fix incorrect 'bypassed safety checks' for mods using LoadStageChanged event --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs/release-notes.md') diff --git a/docs/release-notes.md b/docs/release-notes.md index 9a6be891..44fcf4dc 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -15,6 +15,7 @@ * Fixed `LoadStage.SaveParsed` raised before the parsed save data is available. * Fixed 'unknown mod' deprecation warnings showing the wrong stack trace. * Fixed `e.Cursor` in input events showing wrong grab tile when player using a controller moves without moving the viewpoint. + * Fixed incorrect 'bypassed safety checks' warning for mods using the new `Specialised.LoadStageChanged` event in 2.10. ## 2.10.1 Released 30 December 2018 for Stardew Valley 1.3.32. -- cgit