From b7b8b001c5c2dc5d2c9fc1347532ca29368c2325 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 13 Sep 2019 18:20:27 -0400 Subject: update for release --- docs/release-notes.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'docs/release-notes.md') diff --git a/docs/release-notes.md b/docs/release-notes.md index 2c3db5d1..5a7d5ef2 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,11 +1,11 @@ # Release notes -## 3.0 (upcoming release) -These changes have not been released yet. +## 2.11.3 +Released 13 September 2019 for Stardew Valley 1.3.36. * For players: * SMAPI now prevents invalid items from breaking menus on hover. * SMAPI now prevents invalid event preconditions from crashing the game (thanks to berkayylmao!). - * SMAPI now prevents more invalid dialogues from crashing the game. + * SMAPI now prevents more invalid dialogue from crashing the game. * Fixed errors during early startup not shown before exit. * Fixed various error messages and inconsistent spelling. @@ -15,7 +15,7 @@ These changes have not been released yet. * Fixed log parser failing in some cases due to time format localisation. * For modders: - * `this.Monitor.Log` now defaults to the `Trace` log level instead of `Debug`. + * `this.Monitor.Log` now defaults to the `Trace` log level instead of `Debug`. The change will only take effect when you recompile the mod. * Fixed 'location list changed' verbose log not correctly listing changes. ## 2.11.2 -- cgit