From cbe8b597cb55285dea2bb2c34ab26f148a76bc17 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 8 May 2022 20:11:02 -0400 Subject: prepare for release --- docs/release-notes.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'docs/release-notes.md') diff --git a/docs/release-notes.md b/docs/release-notes.md index ee75bb83..98747613 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,12 +1,13 @@ ← [README](README.md) # Release notes -## Upcoming release +## 3.14.2 +Released 08 May 2022 for Stardew Valley 1.5.6 or later. + * For players: * Enabled case-insensitive file paths by default for Android and Linux players. - _This was temporarily disabled in SMAPI 3.14.1. This is no longer enabled by default for macOS and Windows players._ - * Improved performance of case-insensitive file paths. - * Internal optimizations. + _This was temporarily disabled in SMAPI 3.14.1, and will remain disabled by default on macOS and Windows since their filesystems are already case-insensitive._ + * Various performance improvements. * For mod authors: * Dynamic content packs created via `helper.ContentPacks.CreateTemporary` or `CreateFake` are now listed in the log file. * Fixed assets loaded through a fake content pack not working correctly since 3.14.0. -- cgit