From 2c2542657890d896750384bbaa2cb765379bad06 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Fri, 7 Oct 2022 00:16:00 -0400 Subject: fix issues with BundleExtraAssemblies --- docs/technical/mod-package.md | 2 ++ 1 file changed, 2 insertions(+) (limited to 'docs/technical') diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index ca78be55..c483754e 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -414,6 +414,8 @@ when you compile it. ## Release notes ### Upcoming release * Switched to the newer crossplatform `portable` debug symbols (thanks to lanturnalis!). +* Fixed `BundleExtraAssemblies` option being partly case-sensitive. +* Fixed `BundleExtraAssemblies` not applying `All` value to game assemblies. ### 4.0.1 Released 14 April 2022. -- cgit From d143ab1077d7a3fb8638f0cc494aadf8688a0952 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 9 Oct 2022 14:45:50 -0400 Subject: update to Harmony 2.2.2 --- docs/technical/smapi.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'docs/technical') diff --git a/docs/technical/smapi.md b/docs/technical/smapi.md index b8a1683b..d115aefa 100644 --- a/docs/technical/smapi.md +++ b/docs/technical/smapi.md @@ -78,8 +78,8 @@ the `SMAPI` project with debugging from Visual Studio or Rider should launch SMA debugger attached, so you can intercept errors and step through the code being executed. ### Custom Harmony build -SMAPI uses [a custom build of Harmony](https://github.com/Pathoschild/Harmony#readme), which is -included in the `build` folder. To use a different build, just replace `0Harmony.dll` in that +SMAPI uses [a custom build of Harmony 2.2.2](https://github.com/Pathoschild/Harmony#readme), which +is included in the `build` folder. To use a different build, just replace `0Harmony.dll` in that folder before compiling. ## Prepare a release -- cgit From ee77efcc976ef1a5ee64933a6174d2fac9c6d0f9 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 9 Oct 2022 19:42:24 -0400 Subject: prepare for release --- docs/technical/mod-package.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'docs/technical') diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index c483754e..77260a57 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -412,7 +412,9 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi when you compile it. ## Release notes -### Upcoming release +### 4.0.2 +Released 09 October 2022. + * Switched to the newer crossplatform `portable` debug symbols (thanks to lanturnalis!). * Fixed `BundleExtraAssemblies` option being partly case-sensitive. * Fixed `BundleExtraAssemblies` not applying `All` value to game assemblies. -- cgit