From 011aa4c9d07d6fc313d6d1ee107651778bb3c665 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 16 Jun 2022 22:14:09 -0400 Subject: prepare for release --- docs/release-notes.md | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 14658340..496d016a 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,8 +1,8 @@ ← [README](README.md) # Release notes -## Upcoming release -See [release highlights](https://www.patreon.com/posts/66986798). +## 3.15.0 +Released 17 June 2022 for Stardew Valley 1.5.6 or later. See [release highlights](https://www.patreon.com/posts/67877219). * For players: * Optimized mod image file loading. @@ -10,7 +10,7 @@ See [release highlights](https://www.patreon.com/posts/66986798). * Updated compatibility list. * For mod authors: - * Added a [new `IRawTextureData` asset type](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0#Raw_texture_data), so mods can avoid creating full `Texture2D` instances in many cases. + * Added an [`IRawTextureData` asset type](https://stardewvalleywiki.com/Modding:Migrate_to_SMAPI_4.0#Raw_texture_data), to avoid creating full `Texture2D` instances in many cases. * In `smapi-internal/config.json`, you can now enable verbose logging for specific mods (instead of all or nothing). * Updated dependencies: * Harmony 2.2.1 (see changes in [2.2.0](https://github.com/pardeike/Harmony/releases/tag/v2.2.0.0) and [2.2.1](https://github.com/pardeike/Harmony/releases/tag/v2.2.1.0)); -- cgit