From 04388fe7e3b721358de25d64607d47d5f6113eda Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 14 Mar 2021 04:43:28 -0400 Subject: fix some assets not reapplied correctly when playing in non-English and returning to title --- docs/release-notes.md | 3 +++ 1 file changed, 3 insertions(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index cf7643b3..c2e76b56 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -11,6 +11,9 @@ * For players: * Aggressive memory optimization (added in 3.9.2) is now disabled by default. The option reduces errors for a subset of players who use certain mods, but may cause crashes for farmhands in multiplayer. You can edit `smapi-internal/config.json` to enable it if you experience frequent `OutOfMemoryException` errors. +* For mod authors: + * Fixed assets changed by a mod not reapplied if playing in non-English, the changes are only applicable after the save is loaded, the player returns to title and reloads a save, and the game reloads the target asset before the save is loaded. + ## 3.9.4 Released 07 March 2021 for Stardew Valley 1.5.4 or later. -- cgit