From 09d1c5a601e77c051dfde8a31f422b2c898086c3 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 6 Apr 2019 00:35:53 -0400 Subject: list all detected issues in trace logs for incompatible mods --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index e9819860..6aa3c024 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -14,6 +14,7 @@ These changes have not been released yet. * Added `IContentPack.HasFile` method. * Added `Context.IsGameLaunched` field. * Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialised when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialised). + * When a mod is incompatible, the trace logs now list all detected issues instead of the first one. * Dropped support for all deprecated APIs. * Updated to Json.NET 12.0.1. -- cgit