From 709638f197093ed9aaa9a3a764c85d40f4c19eac Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 7 May 2022 21:21:02 -0400 Subject: fix assets loaded through fake content pack using parent mod's path info --- docs/release-notes.md | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 82cf51db..9cd45f61 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,6 +1,10 @@ ← [README](README.md) # Release notes +## Upcoming release +* For mod authors: + * Fixed assets loaded through a fake content pack not working correctly since 3.14.0. + ## 3.14.1 Released 06 May 2022 for Stardew Valley 1.5.6 or later. -- cgit From d4ff9f3f5c108493452879938aa224adb556b7c3 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 7 May 2022 21:53:18 -0400 Subject: log fake content packs created by mods --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 9cd45f61..e558a1bb 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -3,6 +3,7 @@ # Release notes ## Upcoming release * For mod authors: + * Dynamic content packs created via `helper.ContentPacks.CreateTemporary` or `CreateFake` are now listed in the log file. * Fixed assets loaded through a fake content pack not working correctly since 3.14.0. ## 3.14.1 -- cgit From 3db035312641b629aaa5517569d0d30cf71bac29 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 7 May 2022 23:12:33 -0400 Subject: simplify and rewrite case-insensitive file path feature --- docs/release-notes.md | 2 ++ 1 file changed, 2 insertions(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index e558a1bb..d9761a6d 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -2,6 +2,8 @@ # Release notes ## Upcoming release +* For players: + * Improved performance of case-insensitive file paths. * For mod authors: * Dynamic content packs created via `helper.ContentPacks.CreateTemporary` or `CreateFake` are now listed in the log file. * Fixed assets loaded through a fake content pack not working correctly since 3.14.0. -- cgit From e286e5591b315712909024f79f46c46563b65a56 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 7 May 2022 23:26:34 -0400 Subject: enable case-insensitive file paths by default for Android/Linux players --- docs/release-notes.md | 2 ++ 1 file changed, 2 insertions(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index d9761a6d..25dd295e 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -3,6 +3,8 @@ # Release notes ## Upcoming release * For players: + * Enabled case-insensitive file paths by default for Android and Linux players. + _This was temporarily disabled in SMAPI 3.14.1. This is no longer enabled by default for macOS and Windows players._ * Improved performance of case-insensitive file paths. * For mod authors: * Dynamic content packs created via `helper.ContentPacks.CreateTemporary` or `CreateFake` are now listed in the log file. -- cgit From 26f95bca63e199cda3b3de1fa71eacab3110d17b Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 8 May 2022 18:22:35 -0400 Subject: optimize case where there's no legacy IAssetLoader/IAssetEditor instances --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 25dd295e..ee75bb83 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -6,6 +6,7 @@ * Enabled case-insensitive file paths by default for Android and Linux players. _This was temporarily disabled in SMAPI 3.14.1. This is no longer enabled by default for macOS and Windows players._ * Improved performance of case-insensitive file paths. + * Internal optimizations. * For mod authors: * Dynamic content packs created via `helper.ContentPacks.CreateTemporary` or `CreateFake` are now listed in the log file. * Fixed assets loaded through a fake content pack not working correctly since 3.14.0. -- cgit From cbe8b597cb55285dea2bb2c34ab26f148a76bc17 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 8 May 2022 20:11:02 -0400 Subject: prepare for release --- docs/release-notes.md | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index ee75bb83..98747613 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,12 +1,13 @@ ← [README](README.md) # Release notes -## Upcoming release +## 3.14.2 +Released 08 May 2022 for Stardew Valley 1.5.6 or later. + * For players: * Enabled case-insensitive file paths by default for Android and Linux players. - _This was temporarily disabled in SMAPI 3.14.1. This is no longer enabled by default for macOS and Windows players._ - * Improved performance of case-insensitive file paths. - * Internal optimizations. + _This was temporarily disabled in SMAPI 3.14.1, and will remain disabled by default on macOS and Windows since their filesystems are already case-insensitive._ + * Various performance improvements. * For mod authors: * Dynamic content packs created via `helper.ContentPacks.CreateTemporary` or `CreateFake` are now listed in the log file. * Fixed assets loaded through a fake content pack not working correctly since 3.14.0. -- cgit