From 24160cacdce0b2e31a3f7dc130fe84cb164bcf19 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Thu, 23 May 2019 14:56:44 -0400 Subject: fix tilesheets not seasonalised when a map is reloaded (#642) --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 2b03579b..513423ca 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -17,6 +17,7 @@ These changes have not been released yet. * Fixed some assets not updated when you switch language to English. * Fixed lag in some cases due to incorrect asset caching when playing in non-English. * Fixed lag when a mod invalidates many NPC portraits/sprites at once. + * Fixed seasonal tilesheet issues when a mod reloads a map. * For modders: * Added support for content pack translations. -- cgit