From 29fdf9ae4a91131f758035ab79fbfe0595ff1eca Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 8 Mar 2020 11:45:55 -0400 Subject: rework input handling to allow sending custom input to the game/mods That will let Virtual Keyboard on Android work with the future multi-key binding API, and with mods that check input state directly (e.g. Pathoschild/StardewMods#520). It might also be useful as a public API in future versions. --- docs/release-notes.md | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index e62852be..8f9f651c 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -8,10 +8,14 @@ * For modders: * Added support for flipped and rotated map tiles (in collaboration with Platonymous). * Added support for `.tmx` maps using zlib compression (thanks to Platonymous!). + * Mods are no longer prevented from suppressing key presses in the chatbox. Use this power wisely. * For the web UI: * Added option to upload files using a file picker. +* For SMAPI developers: + * Added internal API to send custom input to the game/mods. This is mainly meant to support Virtual Keyboard on Android, but might be exposed as a public API in future versions. + ## 3.3.2 Released 22 February 2020 for Stardew Valley 1.4.1 or later. -- cgit