From 30cc7ac9161e4cea91c3b566a7edb5e438af98cb Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Wed, 1 May 2019 23:45:50 -0400 Subject: consolidate XNB mods when scanning mods --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 05fccd74..68763598 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,6 +7,7 @@ These changes have not been released yet. * Improved performance. * Updated mod compatibility list. * Rewrote launch script on Linux to improve compatibility (thanks to kurumushi and toastal!). + * Improved handling for XNB mods unzipped into `Mods` (improved detection over generic invalid mods, and multi-folder XNB mods are now counted as one mod). * Fixed Save Backup not pruning old backups if they're uncompressed. * Fixed issues when a farmhand reconnects before the game notices they're disconnected. * Fixed 'received message' logs shown in non-developer mode. -- cgit