From 456480ef918fc4d864b425fb7a8779618a91475a Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 2 Jan 2021 15:02:58 -0500 Subject: fix cursor position incorrectly handling UI mode (#741) --- docs/release-notes.md | 1 + 1 file changed, 1 insertion(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index a12a5482..c4aa413e 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -16,6 +16,7 @@ * For modders: * When a mod is blocked by SMAPI's internal compatibility list, the `TRACE` messages while loading it now indicates that and specifies the reason. * Message data from the `ModMessageReceived` event now uses the same serializer settings as the rest of SMAPI. This mainly adds support for sending crossplatform `Color`, `Point`, `Vector2`, `Rectangle`, and `SemanticVersion` fields through network messages. + * Fixed how the input API handles UI scaling. This mainly affects `ICursorPosition` values returned by the API; see [the wiki docs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Input#ICursorPosition) for how to account for UI scaling. ## 3.8.1 Released 26 December 2020 for Stardew Valley 1.5.1 or later. -- cgit