From 48f211f5447ec7580b9f9bba63eab0ec6b1ec5c7 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sun, 14 Jul 2019 17:49:33 -0400 Subject: add metadata links to mod compatibility list --- docs/release-notes.md | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 404424e7..c07ae750 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -24,6 +24,10 @@ These changes have not been released yet. * Fixed map reloads not updating door warps. * Fixed outdoor tilesheets being seasonalised when added to an indoor location. +* For the mod compatibility list: + * Clicking a mod link now automatically adds it to the visible mods when the list is filtered. + * Added metadata links to advanced info, if any. + * For modders: * Mods are now loaded much earlier in the game launch. This lets mods intercept any content asset, but the game is not fully initialised when `Entry` is called (use the `GameLaunched` event if you need to run code when the game is initialised). * Added support for content pack translations. -- cgit