From 4dd4efc96fac6a7ab66c14edead10e4fa988040d Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Tue, 14 Aug 2018 12:21:31 -0400 Subject: update for SMAPI 2.7 release --- docs/release-notes.md | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 0ffcc591..133006e8 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,6 +1,7 @@ # Release notes ## 2.7 * For players: + * Updated for Stardew Valley 1.3.28. * Improved how mod issues are listed in the console and log. * Revamped installer. It now... * uses a new format that should be more intuitive; @@ -13,12 +14,12 @@ * For modders: * Added support for `.json` data files in the content API (including Content Patcher). - * Added automatic propagation when changing assets through the content API for... + * Added propagation for asset changes through the content API for... * child sprites; * dialogue; * map tilesheets. - * Added `--mods-path` command-line argument to allow switching between mod folders. - * All enums are now JSON-serialised by name, since that's more user-friendly. Previously only certain predefined enums were serialised that way. JSON files which already have integer enums will still be parsed fine. + * Added `--mods-path` CLI command-line argument to switch between mod folders. + * All enums are now JSON-serialised by name instead of numeric value. (Previously only a few enums were serialised that way. JSON files which already have numeric enum values will still be parsed fine.) * Fixed false compatibility error when constructing multidimensional arrays. * Fixed `.ToSButton()` methods not being public. * Updated compatibility list. -- cgit