From 58dde207afe2d99a5f4c047334a79acdd312ec58 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Tue, 30 Mar 2021 20:11:49 -0400 Subject: prepare for release --- docs/technical/mod-package.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index d89f86c9..8c9c59fb 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -365,7 +365,9 @@ The NuGet package is generated automatically in `StardewModdingAPI.ModBuildConfi when you compile it. ## Release notes -## Upcoming release +## 3.3 +Released 30 March 2021. + * Added a build warning when the mod isn't compiled for `Any CPU`. * Added a `GameFramework` build property set to `MonoGame` or `Xna` based on the platform. This can be overridden to change which framework it references. * Added support for building mods against the 64-bit Linux version of the game on Windows. -- cgit