From 5d9a618bec8d65d04d3f0b554b281d68289a4499 Mon Sep 17 00:00:00 2001
From: Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com>
Date: Sat, 5 Jan 2019 14:47:50 -0500
Subject: fix incorrect 'bypassed safety checks' for mods using
 LoadStageChanged event

---
 docs/release-notes.md | 1 +
 1 file changed, 1 insertion(+)

(limited to 'docs')

diff --git a/docs/release-notes.md b/docs/release-notes.md
index 9a6be891..44fcf4dc 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -15,6 +15,7 @@
   * Fixed `LoadStage.SaveParsed` raised before the parsed save data is available.
   * Fixed 'unknown mod' deprecation warnings showing the wrong stack trace.
   * Fixed `e.Cursor` in input events showing wrong grab tile when player using a controller moves without moving the viewpoint.
+  * Fixed incorrect 'bypassed safety checks' warning for mods using the new `Specialised.LoadStageChanged` event in 2.10.
 
 ## 2.10.1
 Released 30 December 2018 for Stardew Valley 1.3.32.
-- 
cgit