From 5ea5932661316e2504833951188eae4118f460f3 Mon Sep 17 00:00:00 2001 From: Jesse Plamondon-Willard Date: Sat, 14 Dec 2019 22:11:25 -0500 Subject: add asset propagation for bundles --- docs/release-notes.md | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'docs') diff --git a/docs/release-notes.md b/docs/release-notes.md index 6f06d3d2..9ea7bfce 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -4,12 +4,13 @@ ## Upcoming release * For players: - * Updated for the 'Force Off' gamepad mode added in Stardew Valley 1.4.0.1. - * Fixed compatibility issue with Arch Linux. + * Updated for the 'Force Off' gamepad mode added in Stardew Valley 1.4.1. + * Fixed compatibility with Arch Linux. * Internal optimizations. * For modders: * Added asset propagation for grass textures. + * Added asset propagation for `Data\Bundles` changes (for added bundles only). * `helper.Read/WriteSaveData` can now be used while a save is being loaded (e.g. within a `Specialized.LoadStageChanged` event). * Fixed private textures loaded from content packs not having their `Name` field set. -- cgit